- 2200m 24 gate madness 30% · 34th of 40 · 39 rounds
- 1800m 24 gate madness 23% · 37th of 40 · 21 rounds
- 1000m 22 gate WTA 31% · 38th of 40 · 17 rounds
No strong spots with enough rounds yet.
Rounds won by segment
Win % · green above the 50% league average, red below · rank in the leagueEach cell: share of rounds won in that segment (rounds weighted by how often maps reach them), the number of rounds, and how often it comes up per map (Miracles). Grey = fewer than 3 rounds. Blank = that segment isn't on Miracles. Early in a season most cells have few rounds, so the boxes above only use segments with 6+ rounds and rank them with win rates steadied toward 50% — a lucky 4 from 4 won't top the list.
Cores in 1000m 24 gate madness
← all cores- Going To Vegasbeats 64% · 8 races · 0 won · 1 top 3
- Thierry Henrybeats 58% · 8 races · 1 won · 2 top 3
- For The Love Of The Gamebeats 53% · 8 races · 0 won · 0 top 3
- Breaking Gracebeats 51% · 8 races · 1 won · 1 top 3
- Breaking Fastbeats 48% · 8 races · 0 won · 0 top 3
- Don't Let Me Get Hotbeats 44% · 8 races · 0 won · 0 top 3
- Enes McSweenybeats 43% · 8 races · 0 won · 1 top 3
- Hot Viperbeats 43% · 8 races · 0 won · 1 top 3
- Average Lavignebeats 42% · 8 races · 0 won · 0 top 3
- Hot Fusionbeats 39% · 8 races · 0 won · 0 top 3
- Bruno G.beats 36% · 8 races · 0 won · 0 top 3
- Hotdog Vendorbeats 27% · 8 races · 0 won · 1 top 3
Miracles, round by round
The fixed race order, how often maps get that far, and your win % in that round's segment on Miracles.
A round is one race of a map; whoever wins it gets the point. Win % here is the share of rounds won in each segment this Preseason 01, with each round weighted by how often maps reach it (most maps end by round 27–30).