Compare with
Losing the most points
- 2200m 24 gate madness 28% · 26th of 33 · 26 rounds
- 1000m 22 gate WTA 34% · 26th of 30 · 14 rounds
- 1800m 24 gate madness 36% · 24th of 31 · 15 rounds
Winning the most points
- 2000m 22 gate WTA 54% · 18th of 33 · 16 rounds
- 1400m 22 gate WTA 53% · 14th of 30 · 8 rounds
Maps, best to worst
Strongest cores
- Breaking Grace1.7× avg · 103 races
- Hotdog Vendor1.6× avg · 102 races
- Hot Viper1.5× avg · 105 races
Cores that need work
- For The Love Of The Game0.1× avg · 101 races
- Fish0.2× avg · 100 races
- Going To Vegas0.3× avg · 104 races
“× avg” = how often a core earns its team the point (wins the race, or top 3 in madness) against an average entrant; cores with 10+ races this season. The full breakdown is under Heat map and Cores.
A round is one race of a map; whoever wins it gets the point. Win % here is the share of rounds won in each segment this Preseason 00, with each round weighted by how often maps reach it (most maps end by round 27–30).