Team report · Lower league

Hale End Racing

Power 42.6 · #32 of 40 on Measure · Power Rankings
Compare with
Losing the most points
  • 2000m 12 gate madness 27% · 36th of 40 · 26 rounds
  • 1200m 4 gate WTA 15% · 37th of 37 · 13 rounds
  • 1800m 4 gate WTA 23% · 36th of 38 · 14 rounds
Winning the most points
  • 2200m 24 gate madness 70% · 7th of 39 · 14 rounds
  • 1600m 6 gate madness 67% · 7th of 37 · 12 rounds
  • 1400m 12 gate madness 62% · 13th of 37 · 13 rounds

Rounds won by segment

Win % · green above the 50% league average, red below · rank in the league

Each cell: share of rounds won in that segment (rounds weighted by how often maps reach them), the number of rounds, and how often it comes up per map (Measure). Grey = fewer than 3 rounds. Blank = that segment isn't on Measure. Early in a season most cells have few rounds, so the boxes above only use segments with 6+ rounds and rank them with win rates steadied toward 50% — a lucky 4 from 4 won't top the list.

Cores

Click a heat-map cell to see who ran that segment
CoreRacesEarns the point
Hot Viper1101.7× avg
Thierry Henry1070.3× avg
Bruno G.1061.2× avg
Breaking Grace1061.1× avg
Going To Vegas1060.8× avg
Hotdog Vendor1030.9× avg
Enes McSweeny1021.1× avg
For The Love Of The Game1020.6× avg
Hot Fusion1021.0× avg
Breaking Fast1020.6× avg
Average Lavigne1020.8× avg
Don't Let Me Get Hot1021.3× avg
Sydney Sweeney990.5× avg
Fish980.3× avg

Earns the point: how often a core does what wins its team the round — wins the race (1v1, WTA) or finishes top 3 (madness) — against an average entrant (1 in 2 for a 1v1, 1 in 22 for a 22-gate WTA). In big fields only an outright fast time wins, so steady cores that “beat most of the field” can still rarely score there. Best / needs-work segments need 3+ races.

Measure, round by round

The fixed race order, how often maps get that far, and your win % in that round's segment on Measure.

12000m 4 gate WTA100%38%
22200m 6 gate WTA100%38%
31000m 1v1100%46%
42200m 6 gate madness100%46%
52000m 12 gate madness100%27%
61800m 24 gate madness100%38%
71600m 4 gate WTA100%54%
81200m 6 gate WTA100%23%
91600m 1v1100%54%
101000m 6 gate madness100%38%
111400m 12 gate madness100%62%
121000m 24 gate madness100%31%
131200m 4 gate WTA100%15%
142000m 6 gate WTA100%54%
151600m 1v1100%54%
161800m 6 gate madness100%53%
172000m 12 gate madness100%27%
182200m 24 gate madness99%70%
191800m 4 gate WTA99%23%
201800m 6 gate WTA98%33%
212000m 1v196%50%
221600m 6 gate madness91%67%
231000m 12 gate madness82%27%
241200m 24 gate madness77%36%
251400m 4 gate WTA68%36%
261600m 6 gate WTA58%13%
271400m 1v149%60%
281800m 6 gate madness38%53%
291800m 12 gate madness30%0%
302200m 24 gate madness19%70%
311800m 4 gate WTA11%23%
322200m 6 gate WTA11%38%
332000m 1v17%50%
341800m 6 gate madness7%53%

A round is one race of a map; whoever wins it gets the point. Win % here is the share of rounds won in each segment this Preseason 01, with each round weighted by how often maps reach it (most maps end by round 27–30).