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Rounds won by segment
Each box: win % · rounds played · league rank · times it comes up per map · green above the 50% average, red belowEach cell: share of rounds won in that segment, the number of rounds, and how often it comes up per map. Grey = few rounds; blank = that segment isn't on any map. Click a cell to see which cores ran it.
Cores in 1000m 24 gate madness
✕ closeCatch Me Ridin' Derby
- Happy Maxtop 3 2 of 3 (avg 13%) · league rank Top 4% (17%)
- Hilltop Chigiritop 3 1 of 3 (avg 13%) · league rank Top 8% (16%)
- Mountain Skiestop 3 0 of 3 (avg 13%) · league rank Top 13% (15%)
- Power Barstop 3 0 of 3 (avg 13%) · league rank Top 31% (13%)
- Electric Chigiritop 3 1 of 3 (avg 13%) · league rank Middle (12%)
- Lagoon Tealtop 3 0 of 3 (avg 13%) · league rank Middle (12%)
- Maximustop 3 0 of 3 (avg 13%) · league rank Middle (12%)
- SpaceXtop 3 0 of 3 (avg 13%) · league rank Middle (11%)
- Marshmallow Haventop 3 0 of 3 (avg 13%) · league rank Middle (11%)
- Vivacious Sunbreaker 16top 3 0 of 3 (avg 13%) · league rank Middle (10%)
- Night Calltop 3 0 of 3 (avg 13%) · league rank Bottom 29% (8.8%)
- Lightning Trailtop 3 0 of 3 (avg 13%) · league rank Bottom 14% (7.3%)
A round is one race of a map; whoever wins it gets the point. Win % here is the share of rounds won in each segment this Preseason 00.