Compare with
Power
24.0
40th of 40 on Miracles
Standings
—
Matches
—
Next match
None scheduled
Best map
Anchor
Power 41.9 · 36th · 0–5
Worst map
Miracles
Power 24.0 · 40th · 0–8
Below average
Glory
Power 34.4 · 39th · 0–10
Below average
Measure
Power 34.1 · 39th · 1–13
Where do we lose the most points?
2200m 24 gate madness8%
2000m 22 gate WTA12%
1600m 22 gate WTA19%
Where we win them
1000m 22 gate WTA56%
Next match: what do we pick, ban and field?
No match on the schedule yet.
Are we good enough at…
Not yet
8% of rounds · 40th of 40 · 38 rounds
0%league average 50%100%
Which cores are costing us?
Lightning Trail0.0× avg
Tractor Trail0.0× avg
Apollo Charm0.0× avg
Carrying us
Happy Max1.6× avg
Hilltop Chigiri1.5× avg
Mountain Skies1.2× avg
Where are they better than us?
Pick a team to compare with.
Who do they send in…
Three Junos28 races · 0 top 3
Lightning Trail26 races · 0 top 3
Tractor Trail26 races · 0 top 3
Apollo Charm26 races · 0 top 3
› Roster · 15 coresby distance type
Sprint · 10
- Mountain SkiesSprint
- Lagoon TealSprint
- Marshmallow HavenSprint
- Tractor TrailSprint
- Happy TrailSprint
- Teal BillSprint
- Swinging WonderSprint-Mid
- Chigiri 16Sprint
- SpaceXSprint
- IbraSprint
Mid · 4
- TraverseAll-Rounder
- Swinging SunlightMid
- Demi JunoMid
- AerialMid
Marathon · 1
- Electric ChigiriMid-Marathon
› How these work
Win % is the share of rounds won in a race type and distance this season, with each round weighted by how often matches get that far. Lists only use races with 6+ rounds.
“× avg” is how often a core earns its team the point (wins the race, or top 3 in madness) against an average entrant; cores with 10+ races this season.
Pick and ban come from your Power minus theirs on each map. Power: the share of rounds you'd win against an average team, after allowing for opponents (50 = average).