Compare with
Power
30.2
30th of 33 on Miracles
Standings
—
Matches
—
Next match
None scheduled
Best map
Glory
Power 42.9 · 29th · 1–2
Worst map
Miracles
Power 30.2 · 30th · 0–3
Below average
Anchor
Power 38.2 · 32nd · 1–4
Where do we lose the most points?
2200m 24 gate madness14%
2000m 22 gate WTA11%
1000m 22 gate WTA19%
Where we win them
1600m 22 gate WTA67%
Next match: what do we pick, ban and field?
No match on the schedule yet.
Are we good enough at…
Not yet
14% of rounds · 30th of 33 · 14 rounds
0%league average 50%100%
Which cores are costing us?
Lagoon Teal0.0× avg
Lightning Trail0.0× avg
Bold Trail0.0× avg
Carrying us
Electric Chigiri2.5× avg
Happy Max2.1× avg
Maximus1.7× avg
Where are they better than us?
Pick a team to compare with.
Who do they send in…
Three Junos11 races · 0 top 3
Lightning Trail9 races · 0 top 3
Tractor Trail9 races · 0 top 3
Apollo Charm9 races · 0 top 3
› Roster · 15 coresby distance type
Sprint · 8
- Mountain SkiesSprint
- Lagoon TealSprint
- Marshmallow HavenSprint
- Tractor TrailSprint
- Happy TrailSprint-Mid
- Teal BillSprint-Mid
- SpaceXSprint-Mid
- IbraSprint
Mid · 5
- TraverseAll-Rounder
- Swinging SunlightMid
- Swinging WonderMid
- Chigiri 16Mid
- Demi JunoMid
Marathon · 2
- Electric ChigiriMid-Marathon
- AerialMarathon
› How these work
Win % is the share of rounds won in a race type and distance this season, with each round weighted by how often matches get that far. Lists only use races with 6+ rounds.
“× avg” is how often a core earns its team the point (wins the race, or top 3 in madness) against an average entrant; cores with 10+ races this season.
Pick and ban come from your Power minus theirs on each map. Power: the share of rounds you'd win against an average team, after allowing for opponents (50 = average).