Team report · Lower league

Catch Me Ridin' Derby

Power 50.2 · #15 of 26 on Anchor · Power Rankings
Compare with
Losing the most points
  • 1000m 6 gate madness 35% · 19th of 25 · 9 rounds
  • 2200m 6 gate madness 30% · 20th of 25 · 7 rounds
  • 2000m 6 gate madness 37% · 20th of 26 · 8 rounds
Winning the most points
  • 1000m 1v1 73% · 2nd of 26 · 14 rounds
  • 2200m 1v1 63% · 8th of 25 · 8 rounds
Maps, best to worst
Strongest cores
Cores that need work
Map plan · Power edge per map
  • Measure · pick+20.2
  • Anchor+14.5
  • Miracles+4.8
  • Glory · eliminate-5.2
Who to field on Miracles
  • 2200m 24 gate madness: Electric Chigiri, Lagoon Teal, Swinging Wonder
  • 2000m 22 gate WTA: Ibra, Swinging Wonder, Tractor Trail
  • 1800m 24 gate madness: Swinging Wonder, Electric Chigiri, Traverse
  • 1000m 22 gate WTA: Mountain Skies, Electric Chigiri, Swinging Sunlight

“× avg” = how often a core earns its team the point (wins the race, or top 3 in madness) against an average entrant; cores with 10+ races this season. The full breakdown is under Heat map and Cores.

A round is one race of a map; whoever wins it gets the point. Win % here is the share of rounds won in each segment this Season 01, with each round weighted by how often maps reach it (most maps end by round 27–30).