Compare with
Cores
Who Catch Me Ridin' Derby actually sent in the races that come up most this season — most-used first, with how often each core earned the point there.
| Race | Catch Me Ridin' Derby sent |
|---|---|
| 2200m 24 gate madness 1.6 per map | |
| 1000m 1v1 1.1 per map | Traverse Oxbridge 21 22 23 ×5 · won 2Hilltop Chigiri ×5 · won 2Hamasaki The Win ×5 · won 3Happy Max ×2 · won 2 |
| 2000m 6 gate WTA 1.1 per map | |
| 1800m 24 gate madness 1.1 per map | Electric Chigiri ×6 · top 3 3Lagoon Teal ×6 · top 3 0Power Bars ×5 · top 3 0Traverse Oxbridge 21 22 23 ×5 · top 3 1 |
| 1600m 24 gate WTA 1.0 per map | Hamasaki The Win ×11 · won 3Demi Juno ×11 · won 0Three Junos ×11 · won 0assuming you win every race ×11 · won 0 |
| 1200m 6 gate WTA 0.9 per map | |
| 2000m 22 gate WTA 0.8 per map | Power Bars ×6 · won 0Traverse Oxbridge 21 22 23 ×6 · won 0Night Call ×6 · won 0Mountain Skies ×6 · won 0 |
| 1000m 22 gate WTA 0.8 per map | |
| 1800m 4 gate WTA 0.8 per map | Power Bars ×6 · won 2Traverse Oxbridge 21 22 23 ×6 · won 1 |
| 1000m 6 gate madness 0.8 per map | Power Bars ×5 · top 3 2Night Call ×5 · top 3 2Vivacious Sunbreaker 16 ×5 · top 3 2SpaceX ×5 · top 3 2 |
×9 = sent 9 times this season; won / top 3 = how often it earned the point there. Pick a team in Compare with to see theirs alongside.
A round is one race of a map; whoever wins it gets the point. Win % here is the share of rounds won in each segment this Preseason 00, with each round weighted by how often maps reach it (most maps end by round 27–30).