Compare with
Losing the most points
- 2000m 6 gate WTA 25% · 40th of 40 · 45 rounds
- 1800m 4 gate WTA 24% · 40th of 40 · 33 rounds
- 2000m 12 gate madness 22% · 37th of 40 · 18 rounds
Winning the most points
- 1200m 24 gate madness 75% · 2nd of 38 · 9 rounds
- 1600m 4 gate WTA 78% · 4th of 37 · 9 rounds
- 1000m 4 gate WTA 58% · 8th of 39 · 25 rounds
Rounds won by segment
Win % · green above the 50% league average, red below · rank in the leagueEach cell: share of rounds won in that segment (rounds weighted by how often maps reach them), the number of rounds, and how often it comes up per map (across the maps played). Grey = fewer than 3 rounds. Blank = that segment isn't on any map. Early in a season most cells have few rounds, so the boxes above only use segments with 6+ rounds and rank them with win rates steadied toward 50% — a lucky 4 from 4 won't top the list.
Cores in 1200m 24 gate WTA
← all coresHalf Measured
- S Novabeats 86% · 6 races · 1 won · 3 top 3
- Moderbeats 62% · 12 races · 2 won · 2 top 3
- M Chaos Gridbeats 60% · 12 races · 0 won · 1 top 3
- Rogue Viperbeats 58% · 12 races · 1 won · 3 top 3
- Granite Roverbeats 55% · 12 races · 0 won · 3 top 3
- Drift Strikebeats 54% · 12 races · 2 won · 3 top 3
- Chandler Blingbeats 53% · 6 races · 1 won · 1 top 3
- S Cyber Anvilbeats 50% · 12 races · 0 won · 1 top 3
- Shaderbeats 45% · 12 races · 0 won · 1 top 3
- Bonemassbeats 40% · 12 races · 0 won · 0 top 3
- L Royal Chiefbeats 38% · 12 races · 0 won · 0 top 3
- Wormholebeats 37% · 12 races · 0 won · 1 top 3
- Donkbeats 36% · 12 races · 1 won · 1 top 3
A round is one race of a map; whoever wins it gets the point. Win % here is the share of rounds won in each segment this Preseason 01, with each round weighted by how often maps reach it (most maps end by round 27–30).