Compare with
Losing the most points
- 2000m 12 gate madness 22% · 38th of 40 · 18 rounds
- 1800m 6 gate madness 23% · 37th of 39 · 12 rounds
- 2000m 6 gate WTA 11% · 36th of 37 · 9 rounds
Winning the most points
- 1600m 4 gate WTA 78% · 4th of 37 · 9 rounds
- 1000m 6 gate madness 67% · 6th of 37 · 9 rounds
- 2200m 6 gate madness 67% · 12th of 37 · 9 rounds
Maps, best to worst
Strongest cores
- S Nova1.6× avg · 49 races
- Rogue Viper1.2× avg · 113 races
- Moder1.1× avg · 84 races
Cores that need work
- Granite Rover0.0× avg · 15 races
- S Cyber Anvil0.2× avg · 35 races
- M Chaos Grid0.2× avg · 94 races
“× avg” = how often a core earns its team the point (wins the race, or top 3 in madness) against an average entrant; cores with 10+ races this season. The full breakdown is under Heat map and Cores.
A round is one race of a map; whoever wins it gets the point. Win % here is the share of rounds won in each segment this Preseason 01, with each round weighted by how often maps reach it (most maps end by round 27–30).