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⚡️High Voltage Vault⚡️

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⚡️High Voltage Vault⚡️ vs GTA

Each box: left = your win %, right = theirs, with rounds played · green = ahead, red = behind (5+ points)

Each cell: share of rounds won in that segment (rounds weighted by how often maps reach them), the number of rounds, and how often it comes up per map (across the maps played). Grey = fewer than 3 rounds. Blank = that segment isn't on any map. Grey cells are races this team has rarely played: some segments sit once on a map or only in late rounds most matches never reach (the “/map” figure), and early in a season even common ones have few rounds. The Summary only uses segments with 6+ rounds, with win rates steadied toward 50% — a lucky 4 from 4 won't top the list. Click a cell to see which cores ran it.

Cores in 1200m 24 gate madness

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⚡️High Voltage Vault⚡️
  • Ion Titantop 3 1 of 7 (avg 13%) · league rank Top 1% (20%)
  • Chrome,. Bolttop 3 1 of 7 (avg 13%) · league rank Top 2% (18%)
  • Shadow,.Bannertop 3 3 of 7 (avg 13%) · league rank Top 7% (16%)
  • Solar Deitytop 3 3 of 7 (avg 13%) · league rank Top 11% (16%)
  • Glacial,. Seekertop 3 0 of 4 (avg 13%) · league rank Top 16% (15%)
  • Raging Princesstop 3 0 of 7 (avg 13%) · league rank Top 16% (15%)
  • Fresh, Starttop 3 0 of 4 (avg 13%) · league rank Top 19% (15%)
  • Ion Stalkertop 3 1 of 7 (avg 13%) · league rank Top 25% (14%)
  • Brazen, Berserkertop 3 2 of 7 (avg 13%) · league rank Top 25% (14%)
  • Static Behemothtop 3 2 of 7 (avg 13%) · league rank Top 38% (12%)
  • Heavy Berserkertop 3 1 of 7 (avg 13%) · league rank Middle (12%)
  • IDDQDtop 3 0 of 3 (avg 13%) · league rank Middle (11%)
  • Space Heatertop 3 0 of 3 (avg 13%) · league rank Middle (10%)
  • Cursed Boosttop 3 0 of 4 (avg 13%) · league rank Bottom 16% (7.5%)
  • Lambo, Biketop 3 0 of 3 (avg 13%) · league rank Bottom 6% (6.6%)
GTA
  • Pyre Sentineltop 3 1 of 4 (avg 13%) · league rank Top 1% (23%)
  • Man from Gladtop 3 0 of 7 (avg 13%) · league rank Top 4% (17%)
  • Stuck Pigtop 3 2 of 7 (avg 13%) · league rank Top 7% (16%)
  • Metallic Bergkamptop 3 0 of 3 (avg 13%) · league rank Top 13% (15%)
  • La Mexicanatop 3 0 of 7 (avg 13%) · league rank Top 35% (13%)
  • Giant Tacotop 3 1 of 7 (avg 13%) · league rank Middle (11%)
  • Grave Diggertop 3 1 of 7 (avg 13%) · league rank Middle (11%)
  • Do Ittop 3 1 of 7 (avg 13%) · league rank Middle (11%)
  • Money Talkstop 3 0 of 2 (avg 13%)
  • Blue Scorpiontop 3 0 of 2 (avg 13%)
  • Big Shiny Tacotop 3 0 of 2 (avg 13%)
  • Lost Runnertop 3 1 of 7 (avg 13%) · league rank Bottom 38% (9.9%)
  • Crystal Thundertop 3 0 of 5 (avg 13%) · league rank Bottom 32% (9.2%)
  • Power of Onetop 3 1 of 7 (avg 13%) · league rank Bottom 28% (8.7%)
  • Poor Boytop 3 0 of 3 (avg 13%) · league rank Bottom 17% (7.5%)
  • La Bambatop 3 0 of 7 (avg 13%) · league rank Bottom 9% (6.9%)

GTA: Power 46.3, #10. A round is one race of a map; whoever wins it gets the point. Win % here is the share of rounds won in each segment this Season 01, with each round weighted by how often maps reach it (most maps end by round 27–30).