⚡️High Voltage Vault⚡️
Rounds won by segment
Each box: win % · rounds played · league rank · times it comes up per map · green above the 50% average, red below| Race ↓ · distance → | 1000m | 1200m | 1400m | 1600m | 1800m | 2000m | 2200m |
|---|---|---|---|---|---|---|---|
| 24 gate madness | 73% 11r · 3rd · 1.0/map | 29% 7r · 29th · 0.7/map | 64% 22r · 6th · 2.0/map | 33% 6r · 25th · 0.5/map | 64% 35r · 5th · 3.2/map | 63% 54r · 5th · 5.1/map | |
| 22 gate WTA | 58% 36r · 9th · 3.1/map | 45% 22r · 24th · 2.0/map | 53% 18r · 17th · 1.6/map | 41% 22r · 27th · 2.0/map | — | 66% 35r · 6th · 3.2/map | 36% 11r · 31st · 1.0/map |
Each cell: share of rounds won in that segment (rounds weighted by how often maps reach them), the number of rounds, and how often it comes up per map (Miracles). Grey = fewer than 3 rounds. Blank = that segment isn't on Miracles. Grey cells are races this team has rarely played: some segments sit once on a map or only in late rounds most matches never reach (the “/map” figure), and early in a season even common ones have few rounds. The Summary only uses segments with 6+ rounds, with win rates steadied toward 50% — a lucky 4 from 4 won't top the list. Click a cell to see which cores ran it.
Cores in 2000m 22 gate WTA
✕ close- Brazen, Berserkerwon 1 of 6 (avg 4.5%) · league rank Top 4% (7.3%)
- Faint Shadowwon 2 of 35 (avg 4.5%) · league rank Top 6% (6.9%)
- Space Heaterwon 5 of 35 (avg 4.5%) · league rank Top 7% (6.8%)
- Space Melodywon 5 of 35 (avg 4.5%) · league rank Top 7% (6.7%)
- Vapor,,. Bruiserwon 2 of 35 (avg 4.5%) · league rank Top 8% (6.5%)
- Rusty Behemothwon 1 of 35 (avg 4.5%) · league rank Top 12% (6.1%)
- IDDQDwon 1 of 35 (avg 4.5%) · league rank Top 17% (5.6%)
- Utopia Novawon 3 of 35 (avg 4.5%) · league rank Top 34% (4.4%)
- Unlikely Repeatwon 1 of 35 (avg 4.5%) · league rank Top 40% (4.1%)
- Jaded,,. Berserkerwon 0 of 35 (avg 4.5%) · league rank Middle (3.4%)
- Heavy Berserkerwon 0 of 22 (avg 4.5%) · league rank Middle (3.3%)
- Brutal Beastwon 1 of 35 (avg 4.5%) · league rank Bottom 37% (2.9%)
- Xeric Bulletwon 0 of 7 (avg 4.5%) · league rank Bottom 25% (2.5%)
A round is one race of a map; whoever wins it gets the point. Win % here is the share of rounds won in each segment this Preseason 01, with each round weighted by how often maps reach it (most maps end by round 27–30).