Team report · Pro league · alpha
⚡️High Voltage Vault⚡️
Power 53.5 · #17 of 40 on Measure · Power Rankings
Compare with
Losing the most points
- 1400m 12 gate madness 33% · 28th of 37 · 12 rounds
- 1200m 24 gate madness 33% · 30th of 35 · 9 rounds
- 1600m 1v1 46% · 26th of 40 · 24 rounds
Winning the most points
- 2000m 12 gate madness 71% · 3rd of 40 · 24 rounds
- 2200m 24 gate madness 66% · 10th of 39 · 13 rounds
- 1800m 4 gate WTA 67% · 4th of 38 · 12 rounds
Rounds won by segment
Win % · green above the 50% league average, red below · rank in the leagueEach cell: share of rounds won in that segment (rounds weighted by how often maps reach them), the number of rounds, and how often it comes up per map (Measure). Grey = fewer than 3 rounds. Blank = that segment isn't on Measure. Early in a season most cells have few rounds, so the boxes above only use segments with 6+ rounds and rank them with win rates steadied toward 50% — a lucky 4 from 4 won't top the list.
Cores in 1200m 24 gate madness
← all cores⚡️High Voltage Vault⚡️
- Terra,. Cyclonebeats 78% · 9 races · 1 won · 4 top 3
- Shadow,.Bannerbeats 64% · 9 races · 1 won · 1 top 3
- Static Behemothbeats 60% · 9 races · 0 won · 0 top 3
- Brazen, Berserkerbeats 56% · 9 races · 0 won · 2 top 3
- The Prestigebeats 54% · 9 races · 0 won · 3 top 3
- Vespabeats 50% · 9 races · 0 won · 2 top 3
- Lambo, Bikebeats 49% · 9 races · 0 won · 0 top 3
- Chrome,. Boltbeats 48% · 9 races · 0 won · 1 top 3
- Rusty Behemothbeats 48% · 9 races · 0 won · 0 top 3
- Jugglerbeats 46% · 9 races · 1 won · 1 top 3
- IDDQDbeats 33% · 9 races · 0 won · 0 top 3
- Space Heaterbeats 23% · 9 races · 0 won · 0 top 3
Measure, round by round
The fixed race order, how often maps get that far, and your win % in that round's segment on Measure.
12000m 4 gate WTA100%58%
22200m 6 gate WTA100%50%
31000m 1v1100%50%
42200m 6 gate madness100%67%
52000m 12 gate madness100%71%
61800m 24 gate madness100%58%
71600m 4 gate WTA100%42%
81200m 6 gate WTA100%42%
91600m 1v1100%46%
101000m 6 gate madness100%50%
111400m 12 gate madness100%33%
121000m 24 gate madness100%42%
131200m 4 gate WTA100%50%
142000m 6 gate WTA100%58%
151600m 1v1100%46%
161800m 6 gate madness100%60%
172000m 12 gate madness100%71%
182200m 24 gate madness99%66%
191800m 4 gate WTA99%67%
201800m 6 gate WTA98%67%
212000m 1v196%50%
221600m 6 gate madness90%50%
231000m 12 gate madness82%45%
241200m 24 gate madness77%33%
251400m 4 gate WTA68%75%
261600m 6 gate WTA58%40%
271400m 1v149%50%
281800m 6 gate madness38%60%
291800m 12 gate madness30%100%
302200m 24 gate madness19%66%
311800m 4 gate WTA11%67%
322200m 6 gate WTA11%50%
332000m 1v17%50%
341800m 6 gate madness7%60%
A round is one race of a map; whoever wins it gets the point. Win % here is the share of rounds won in each segment this Preseason 01, with each round weighted by how often maps reach it (most maps end by round 27–30).