Team report · Pro league · alpha

⚡️High Voltage Vault⚡️

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Cores

TableWho they fieldCore vs coreBest matchups1v1 head-to-head
vstwo of yours — pick a team in Compare with to face theirs

Chrome,. Bolt is ahead in 6 of the 12 races they both run, Space Melody in 3. Biggest edge: 1000m 22 gate WTA (7.7% vs 4.0%); biggest gap: 2200m 22 gate WTA (3.7% vs 6.3%).

Race ↓ · distance →1000m1200m1400m1600m1800m2000m2200m
1v1
Top 18%53%
—not run
Middle51%
—not run
Bottom 18%50%
—not run
—not run
Top 19%55%
—not run
Top 19%55%
6 gate madness
Top 21%53%
—not run
Top 29%53%
—not run
Bottom 31%50%
Top 27%53%
—not run
Top 12%56%
—not run
Top 19%56%
—not run
Top 25%57%
12 gate madness
Top 2%31%
—not run
Top 20%28%
—not run
—not run
Top 9%31%
—not run
Top 6%32%
24 gate madness
Top 2%18%
Middle12%
Top 2%18%
—not run
Top 12%16%
Middle12%
Top 21%15%
—not run
—not run
Top 6%17%
Middle10%
Top 10%17%
4 gate WTA
Top 4%30%
—not run
Top 12%29%
—not run
Top 29%27%
—not run
Middle26%
Middle27%
—not run
Top 9%30%
—not run
Top 9%30%
—not run
Top 25%31%
6 gate WTA
Top 5%21%
—not run
Top 20%19%
—not run
Middle18%
Middle18%
—not run
Top 10%21%
—not run
Top 8%22%
—not run
Top 24%22%
12 gate WTA
Top 3%12%
—not run
—not run
Top 9%11%
16 gate WTA
Top 2%9.9%
—not run
Top 10%8.2%
—not run
Top 21%7.7%
—not run
—not run
Top 10%8.8%
—not run
Top 16%8.6%
22 gate WTA
Top 2%7.7%
Middle4.0%
Top 2%7.5%
Middle4.0%
Top 9%6.2%
—not run
Top 17%5.8%
Top 37%4.7%
—not run
Top 14%6.5%
—not run
Top 7%6.7%
Middle3.7%
Top 13%6.3%
24 gate WTA
Top 2%7.0%
—not run
Top 10%5.8%
—not run
Top 16%5.4%
Top 37%4.3%
Top 39%4.0%
Top 9%6.0%

Left = Chrome,. Bolt, right = Space Melody: league rank and chance of earning the point. Green = 10%+ more likely than the other, red = less likely; “not run” = fewer than 3 league races of that race. In 1v1s, h2h is the chance Chrome,. Bolt beats Space Melody head to head.

A round is one race of a map; whoever wins it gets the point. Win % here is the share of rounds won in each segment this Preseason 01, with each round weighted by how often maps reach it (most maps end by round 27–30).