Compare with
Losing the most points
- 1200m 6 gate madness 31% · 38th of 40 · 31 rounds
- 1000m 6 gate madness 30% · 38th of 40 · 23 rounds
- 1400m 1v1 34% · 36th of 40 · 27 rounds
Winning the most points
- 2200m 1v1 53% · 16th of 40 · 31 rounds
- 2200m 6 gate madness 55% · 15th of 40 · 20 rounds
- 1800m 12 gate WTA 60% · 10th of 38 · 10 rounds
Rounds won by segment
Win % · green above the 50% league average, red below · rank in the league| 1000m | 1200m | 1400m | 1600m | 1800m | 2000m | 2200m | |
|---|---|---|---|---|---|---|---|
| 1v1 | 47% 39r · 26th · 3.9/map | — | 34% 27r · 36th · 2.8/map | — | 53% 26r · 16th · 2.6/map | — | 53% 31r · 16th · 3.4/map |
| 6 gate madness | 30% 23r · 38th · 2.5/map | 31% 31r · 38th · 3.3/map | — | 50% 20r · 19th · 2.1/map | 43% 26r · 29th · 2.8/map | 55% 20r · 15th · 2.0/map | |
| 12 gate WTA | 30% 10r · 35th · 1.0/map | 60% 10r · 10th · 1.0/map |
Each cell: share of rounds won in that segment (rounds weighted by how often maps reach them), the number of rounds, and how often it comes up per map (Anchor). Grey = fewer than 3 rounds. Blank = that segment isn't on Anchor. Early in a season most cells have few rounds, so the boxes above only use segments with 6+ rounds and rank them with win rates steadied toward 50% — a lucky 4 from 4 won't top the list.
Cores in 2000m 6 gate madness
← all coresCaptRod
- Inigo Montoyabeats 58% · 10 races · 1 won · 6 top 3
- Toxic Rumblebeats 54% · 10 races · 3 won · 5 top 3
- Projectbeats 50% · 10 races · 3 won · 5 top 3
- Nimbus Roadsterbeats 50% · 6 races · 2 won · 3 top 3
- Bike Beamingbeats 50% · 10 races · 2 won · 6 top 3
- Frutopiabeats 47% · 6 races · 1 won · 3 top 3
- Project Owlbeats 45% · 16 races · 1 won · 7 top 3
- Hard Woodbeats 34% · 10 races · 1 won · 4 top 3
Anchor, round by round
The fixed race order, how often maps get that far, and your win % in that round's segment on Anchor.
11000m 1v1100%47%
21000m 6 gate madness100%30%
31200m 12 gate WTA100%30%
41400m 1v1100%34%
51200m 6 gate madness100%31%
61800m 1v1100%53%
71600m 6 gate madness100%50%
81800m 12 gate WTA100%60%
92200m 1v1100%53%
102000m 6 gate madness100%43%
112200m 6 gate madness100%55%
121000m 1v1100%47%
131000m 6 gate madness100%30%
141400m 1v1100%34%
151200m 6 gate madness100%31%
161800m 1v1100%53%
171600m 6 gate madness100%50%
182200m 1v1100%53%
191000m 1v1100%47%
201200m 6 gate madness99%31%
212000m 6 gate madness99%43%
222200m 6 gate madness97%55%
232200m 1v193%53%
241000m 1v187%47%
251400m 1v180%34%
262000m 6 gate madness74%43%
271800m 1v164%53%
281000m 6 gate madness51%30%
292200m 1v141%53%
301200m 6 gate madness25%31%
311600m 6 gate madness12%50%
321200m 1v112%—
332000m 6 gate madness7%43%
341400m 6 gate madness7%—
A round is one race of a map; whoever wins it gets the point. Win % here is the share of rounds won in each segment this Preseason 01, with each round weighted by how often maps reach it (most maps end by round 27–30).