Power Rankings

Who's actually strongest, map by map. Every round counts, weighted by how often maps get that far, and beating strong teams counts for more than beating weak ones.

Season 01 · Miracles · 27 maps played · 109 matchesRounds weighted by how often they're reached: round 16 100% · round 24 74% · round 27 52% · round 30 19%
#TeamPowerMaps W–L
1🪃EUREKA🦘
68.6
4–0
2T/J Racing
65.4
3–2
3Iron Horse Racing
65.3
2–0
4Lightning Fast Racing
62.7
1–1
5☄️The Hot 27☄️
60.5
1–2
6Textbook SZN
60.4
3–1
7Ruthless Roofer
60.4
1–1
8House o' rugs
59.2
1–1
9Flying Skulls
58.1
1–0
10Latin Racing
58.1
1–2
11MrMeSports
55.6
1–1
12North West
55.5
1–1
13Elder Racing
51.9
0–1
14MACE Racing - Patticakes
48.6
0–1
15Alba Racing
46.3
1–1
16Killer Clowns
46.3
1–0
17JAH racing
44.4
1–2
18KREMMELL
37.4
1–1
19Catch Me Ridin' Derby
36.1
1–2
20Cerberus Racing
33.7
1–1
21♠ Direthreat Racing ♠
31.3
0–1
22One Horsepower
25.7
1–2
23Thirsty Camel
23.3
0–3

Power is the share of rounds a team would win against an average team in this league, after allowing for who it has played: a round won against a strong team counts for more than one against a weak team. 50 is average.

Rounds are weighted by how often maps reach them. Rounds 1–16 are in every map, but most maps are over by round 27–30, so late rounds count for less — they rarely decide anything.

Standings shows the team's rank in DNA's official table, so you can see who's better or worse than their record.