Rounds won by segment
Each box: win % · rounds played · league rank · times it comes up per map · green above the 50% average, red below| Race ↓ · distance → | 1000m | 1200m | 1400m | 1600m | 1800m | 2000m | 2200m |
|---|---|---|---|---|---|---|---|
| 24 gate madness | 25% 4r · 9th · 1.0/map | 75% 4r · 1st · 0.7/map | 50% 8r · 8th · 2.0/map | 75% 4r · 1st · 0.6/map | 34% 8r · 15th · 3.2/map | 67% 20r · 3rd · 5.1/map | |
| 22 gate WTA | 27% 11r · 19th · 3.1/map | 50% 12r · 11th · 1.9/map | 25% 4r · 2nd · 1.7/map | 50% 12r · 10th · 2.0/map | 50% 4r · 8th · 0.1/map | 75% 8r · 3rd · 3.3/map | 77% 5r · 2nd · 1.0/map |
Each cell: share of rounds won in that segment (rounds weighted by how often maps reach them), the number of rounds, and how often it comes up per map (Miracles). Grey = fewer than 3 rounds. Blank = that segment isn't on Miracles. Grey cells are races this team has rarely played: some segments sit once on a map or only in late rounds most matches never reach (the “/map” figure), and early in a season even common ones have few rounds. The Summary only uses segments with 6+ rounds, with win rates steadied toward 50% — a lucky 4 from 4 won't top the list. Click a cell to see which cores ran it.
Cores in 1200m 22 gate WTA
✕ close- Amaterasuwon 0 of 12 (avg 4.5%) · league rank Top 2% (7.4%)
- Strike Firstwon 0 of 12 (avg 4.5%) · league rank Top 7% (6.6%)
- Smithsonianwon 1 of 12 (avg 4.5%) · league rank Top 24% (5.2%)
- Sweet Rocketwon 0 of 12 (avg 4.5%) · league rank Top 24% (5.2%)
- Stellar Quail won 2 of 12 (avg 4.5%) · league rank Top 26% (5.1%)
- Housewifewon 1 of 12 (avg 4.5%) · league rank Top 26% (5.0%)
- Romantic Eightwon 2 of 12 (avg 4.5%) · league rank Top 35% (4.5%)
- Eight Drumbeatwon 0 of 12 (avg 4.5%) · league rank Top 39% (4.3%)
- A twinkle in The Skywon 0 of 12 (avg 4.5%) · league rank Middle (3.9%)
- Football Voyage won 0 of 12 (avg 4.5%) · league rank Middle (3.4%)
- Romantic Drumbeat won 0 of 12 (avg 4.5%) · league rank Bottom 21% (2.6%)
A round is one race of a map; whoever wins it gets the point. Win % here is the share of rounds won in each segment this Season 01, with each round weighted by how often maps reach it (most maps end by round 27–30).