Compare with
Cores
Each core's best 3 races and up to 3 where it's below average (3+ races there). Pick a team in Compare with to unlock best matchups and 1v1 head-to-heads.
| Core | Races | Earns the point | Best races | Needs work |
|---|---|---|---|---|
| Smithsonian | 46 | 1.1× avg | ||
| Rubberhead | 35 | 1.0× avg | ||
| Amaterasu | 24 | 0.8× avg | ||
| Harmony Cruising | 23 | 0.7× avg | — | |
| Ox Zephyr Daisy | 19 | 1.3× avg | — | |
| Strike First | 17 | 0.6× avg | ||
| Zephyr Daisy | 17 | 0.8× avg | — | |
| Housewife | 13 | 1.0× avg | ||
| ThunderBow V18 | 11 | 1.3× avg | ||
| Stellar Quail | 9 | 1.1× avg | ||
| Romantic Eight | 8 | 0.9× avg | ||
| Time Flies | 8 | 1.0× avg | — | |
| Football Voyage | 6 | 0.9× avg | — | |
| A twinkle in The Sky | 4 | 0.0× avg | — | |
| Eight Drumbeat | 4 | 0.0× avg | — | |
| Romantic Drumbeat | 4 | 0.0× avg | — | |
| Embers Coppola | 2 | 6.0× avg | — | — |
Earns the point: how often a core does what wins its team the round — wins the race (1v1, WTA) or finishes top 3 (madness) — against an average entrant (1 in 2 for a 1v1, 1 in 22 for a 22-gate WTA). In big fields only an outright fast time wins, so steady cores that “beat most of the field” can still rarely score there. Best / needs-work segments need 3+ races.
A round is one race of a map; whoever wins it gets the point. Win % here is the share of rounds won in each segment this Season 01, with each round weighted by how often maps reach it (most maps end by round 27–30).