Rounds won by segment
Each box: win % · rounds played · league rank · times it comes up per map · green above the 50% average, red belowEach cell: share of rounds won in that segment (rounds weighted by how often maps reach them), the number of rounds, and how often it comes up per map (across the maps played). Grey = fewer than 3 rounds. Blank = that segment isn't on any map. Grey cells are races this team has rarely played: some segments sit once on a map or only in late rounds most matches never reach (the “/map” figure), and early in a season even common ones have few rounds. The Summary only uses segments with 6+ rounds, with win rates steadied toward 50% — a lucky 4 from 4 won't top the list. Click a cell to see which cores ran it.
Cores in 1400m 22 gate WTA
✕ close- Rebound Rugwon 0 of 3 (avg 4.5%) · league rank Top 3% (7.2%)
- Mollywhoppedwon 2 of 2 (avg 4.5%) · league rank Top 13% (5.8%)
- Fire Fangwon 0 of 3 (avg 4.5%) · league rank Top 15% (5.7%)
- Sh!thole Countrywon 0 of 3 (avg 4.5%) · league rank Top 20% (5.4%)
- Moobswon 0 of 3 (avg 4.5%) · league rank Top 21% (5.4%)
- Mayor Dinkinswon 0 of 3 (avg 4.5%) · league rank Top 24% (5.3%)
- Sexy Weekendwon 0 of 3 (avg 4.5%) · league rank Top 29% (5.0%)
- Risky Biscuitwon 0 of 1 (avg 4.5%)
- Flat Mars Societywon 0 of 1 (avg 4.5%)
- Blaze Princesswon 0 of 3 (avg 4.5%) · league rank Middle (4.4%)
- Hooray for the USAwon 0 of 2 (avg 4.5%)
- Cleanest Meanest Peniswon 0 of 3 (avg 4.5%) · league rank Middle (4.0%)
- Operation Mockingbirdwon 0 of 3 (avg 4.5%) · league rank Bottom 35% (3.4%)
A round is one race of a map; whoever wins it gets the point. Win % here is the share of rounds won in each segment this Season 01, with each round weighted by how often maps reach it (most maps end by round 27–30).