Team report · Lower league

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Each core's best 3 races and up to 3 where it's below average (3+ races there).

CoreRacesEarns the point
Cleanest Meanest Penis811.3× avg
Moobs600.7× avg
Fire Fang591.3× avg
Mayor Dinkins571.8× avg
Rebound Rug531.0× avg
Blaze Princess460.6× avg
Hooray for the USA411.2× avg
King Tubby400.5× avg
Mollywhopped392.9× avg
Dog's Breakfast390.8× avg
Ghost Amazon381.5× avg
Pretty Pimpin370.2× avg
Iron Sovereign361.6× avg
Sh!thole Country341.2× avg
Risky Biscuit331.0× avg
Sexy Weekend330.0× avg
Devious Means310.0× avg
Marmaduke291.9× avg
Bust Out the Whippets270.0× avg
Fat Head260.0× avg
Operation Mockingbird261.2× avg
Food Stamps240.3× avg
99 Luftballoons130.0× avg
Power Vacuum121.3× avg
Green Tea Mochi Ball100.0× avg
Flat Mars Society93.5× avg
Anklebiter90.0× avg

Earns the point: how often a core does what wins its team the round — wins the race (1v1, WTA) or finishes top 3 (madness) — against an average entrant (1 in 2 for a 1v1, 1 in 22 for a 22-gate WTA). In big fields only an outright fast time wins, so steady cores that “beat most of the field” can still rarely score there. Best / needs-work segments need 3+ races.

Textbook SZN: Power 61.9, #5. A round is one race of a map; whoever wins it gets the point. Win % here is the share of rounds won in each segment this Season 01, with each round weighted by how often maps reach it (most maps end by round 27–30).