Team report · Lower league

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Each core's best 3 races and up to 3 where it's below average (3+ races there).

CoreRacesEarns the point
Iron Sovereign341.2× avg
Pretty Pimpin240.7× avg
Ghost Amazon230.6× avg
King Tubby211.1× avg
Bust Out the Whippets181.0× avg
Cleanest Meanest Penis160.7× avg
Anklebiter160.4× avg
Fat Head120.3× avg
Operation Mockingbird102.2× avg
Rebound Rug101.7× avg
Food Stamps100.6× avg
Marmaduke91.6× avg
Power Vacuum80.8× avg
Dog's Breakfast80.8× avg
99 Luftballoons81.0× avg
Sh!thole Country81.5× avg
Blaze Princess82.0× avg
Sexy Weekend61.8× avg
Hooray for the USA61.2× avg
Mollywhopped60.0× avg
Mayor Dinkins44.0× avg
Fire Fang40.0× avg
Moobs42.0× avg
Devious Means20.0× avg

Earns the point: how often a core does what wins its team the round — wins the race (1v1, WTA) or finishes top 3 (madness) — against an average entrant (1 in 2 for a 1v1, 1 in 22 for a 22-gate WTA). In big fields only an outright fast time wins, so steady cores that “beat most of the field” can still rarely score there. Best / needs-work segments need 3+ races.

Textbook SZN: Power 56.7, #9. A round is one race of a map; whoever wins it gets the point. Win % here is the share of rounds won in each segment this Season 01, with each round weighted by how often maps reach it (most maps end by round 27–30).