☄️The Hot 27☄️ vs Textbook SZN
Each box: left = your win %, right = theirs, with rounds played · green = ahead, red = behind (5+ points)| Race ↓ · distance → | 1000m | 1200m | 1400m | 1600m | 1800m | 2000m | 2200m |
|---|---|---|---|---|---|---|---|
| 1v1 | 41%20r 38%16r | 39%6r 76%5r | 80%5r 33%3r | 80%5r 25%4r | 60%15r 47%11r | 100%5r 25%4r | 59%14r 48%9r |
| 6 gate madness | 64%15r 24%9r | 40%12r 51%9r | 60%5r 25%4r | 58%6r 28%5r | 52%15r 45%11r | 18%10r 50%8r | |
| 12 gate WTA | 40%5r 50%4r | 60%5r 75%4r |
Each cell: share of rounds won in that segment (rounds weighted by how often maps reach them), the number of rounds, and how often it comes up per map (Anchor). Grey = fewer than 3 rounds. Blank = that segment isn't on Anchor. Grey cells are races this team has rarely played: some segments sit once on a map or only in late rounds most matches never reach (the “/map” figure), and early in a season even common ones have few rounds. The Summary only uses segments with 6+ rounds, with win rates steadied toward 50% — a lucky 4 from 4 won't top the list. Click a cell to see which cores ran it.
Of the 15 races with 3+ rounds for both teams, you're ahead in 9, behind in 5 and level in 1.
- 1400m 1v1 80% vs 33%
- 1000m 6 gate madness 64% vs 24%
- 1600m 6 gate madness 58% vs 28%
- 2200m 6 gate madness 18% vs 50%
- 1200m 6 gate madness 40% vs 51%
- 1800m 12 gate WTA 60% vs 75%
Ahead / behind = 5+ points apart. Biggest edges are weighted by how often the race comes up on Anchor, so a common race counts for more than a rare one.
Textbook SZN: Power 49.8, #15. A round is one race of a map; whoever wins it gets the point. Win % here is the share of rounds won in each segment this Season 01, with each round weighted by how often maps reach it (most maps end by round 27–30).