Compare with
Cores
vstwo of yours — pick a team in Compare with to face theirs
King Tubby is ahead in 3 of the 9 races they both run, Sh!thole Country in 4. Biggest edge: 2000m 22 gate WTA (5.5% vs 3.6%); biggest gap: 1400m 24 gate WTA (2.8% vs 5.0%).
| Race ↓ · distance → | 1000m | 1200m | 1400m | 1600m | 1800m | 2000m | 2200m |
|---|---|---|---|---|---|---|---|
| 1v1 | —not run Top 32%52% | Top 7%56% —not run | Middle52% —not run | Bottom 39%53% —not run | |||
| 6 gate madness | —not run Top 34%52% | Top 3%58% —not run | Middle52% —not run | ||||
| 12 gate madness | —not run Top 31%27% | —not run Top 18%28% | Top 5%33% —not run | Top 29%28% —not run | |||
| 24 gate madness | —not run Top 20%14% | —not run Top 17%15% | —not run Top 15%15% | —not run Top 34%14% | Top 4%18% Top 26%14% | Top 19%15% Top 33%13% | |
| 4 gate WTA | —not run Middle27% | —not run Top 25%28% | Top 5%31% —not run | Middle27% —not run | Middle28% —not run | ||
| 6 gate WTA | —not run Top 27%19% | —not run Top 24%19% | Top 4%22% —not run | Top 34%19% —not run | Middle19% —not run | ||
| 12 gate WTA | —not run Top 29%9.8% | Top 8%12% —not run | |||||
| 16 gate WTA | —not run Top 25%7.3% | —not run Top 21%7.5% | Top 36%6.9% —not run | Top 9%8.9% —not run | Top 27%7.5% —not run | ||
| 22 gate WTA | —not run Top 19%5.4% | Bottom 36%3.2% Top 20%5.4% | Bottom 29%3.1% Top 20%5.4% | Top 32%4.9% Top 29%5.1% | Top 15%6.5% —not run | Top 19%5.5% Middle3.6% | Top 23%5.4% —not run |
| 24 gate WTA | Bottom 35%2.9% Top 21%4.9% | Bottom 31%2.8% Top 21%5.0% | Top 32%4.5% Top 28%4.6% | Top 10%6.0% —not run |
Left = King Tubby, right = Sh!thole Country: league rank and chance of earning the point. Green = 10%+ more likely than the other, red = less likely; “not run” = fewer than 3 league races of that race. In 1v1s, h2h is the chance King Tubby beats Sh!thole Country head to head.
A round is one race of a map; whoever wins it gets the point. Win % here is the share of rounds won in each segment this Season 01, with each round weighted by how often maps reach it (most maps end by round 27–30).