Compare with
In the 10 races that come up most, ☄️The Hot 27☄️'s best option is ahead in 0, Textbook SZN's in 0 and level in 10.
Race · how often
☄️The Hot 27☄️'s bestTextbook SZN's best
1000m 1v1
1.5 per map
Power VacuumBottom 33%50%
SmithsonianTop 3%54%
2200m 24 gate madness
1.2 per map
Iron SovereignTop 1%21%
Time FliesTop 3%20%
1000m 6 gate madness
1.1 per map
AnklebiterTop 11%54%
Strike FirstTop 2%56%
1400m 1v1
1.0 per map
Pretty PimpinTop 17%53%
SmithsonianBottom 29%50%
1200m 6 gate madness
1.0 per map
Food StampsTop 8%55%
SmithsonianTop 2%57%
2200m 1v1
1.0 per map
Bust Out the WhippetsTop 13%58%
Zephyr DaisyTop 20%58%
2000m 6 gate WTA
1.0 per map
King TubbyTop 34%19%
RubberheadTop 15%21%
1600m 6 gate madness
0.9 per map
Pretty PimpinTop 2%59%
RubberheadTop 14%55%
2200m 6 gate madness
0.9 per map
Iron SovereignTop 1%64%
Zephyr DaisyTop 10%60%
1800m 24 gate madness
0.8 per map
Mayor DinkinsTop 2%18%
RubberheadTop 1%19%
Left = ☄️The Hot 27☄️'s best-ranked core in that race, right = Textbook SZN's (cores with 3+ league races of it). Click a pair to compare the two in every race.
Textbook SZN: Power 59.1, #5. A round is one race of a map; whoever wins it gets the point. Win % here is the share of rounds won in each segment this Season 01, with each round weighted by how often maps reach it (most maps end by round 27–30).