Rounds won by segment
Each box: win % · rounds played · league rank · times it comes up per map · green above the 50% average, red below| Race ↓ · distance → | 1000m | 1200m | 1400m | 1600m | 1800m | 2000m | 2200m |
|---|---|---|---|---|---|---|---|
| 4 gate WTA | 33% 3r · 7th · 2.0/map | 37% 5r · 10th · 1.4/map | 83% 6r · 1st · 1.9/map | — | 48% 6r · 6th · 1.8/map | ||
| 6 gate WTA | 100% 1r · 2.2/map | 62% 6r · 4th · 1.7/map | 78% 9r · 1st · 2.9/map | ||||
| 16 gate WTA | 37% 5r · 8th · 1.1/map | 1% 4r · 11th · 2.0/map | 33% 3r · 7th · 0.9/map | 100% 3r · 1st · 0.7/map | 33% 6r · 8th · 2.0/map | ||
| 24 gate WTA | 33% 3r · 8th · 1.0/map | 33% 3r · 9th · 1.0/map | 64% 8r · 4th · 3.6/map | 33% 3r · 7th · 0.8/map | 50% 2r · 0.1/map |
Each cell: share of rounds won in that segment (rounds weighted by how often maps reach them), the number of rounds, and how often it comes up per map (Glory). Grey = fewer than 3 rounds. Blank = that segment isn't on Glory. Grey cells are races this team has rarely played: some segments sit once on a map or only in late rounds most matches never reach (the “/map” figure), and early in a season even common ones have few rounds. The Summary only uses segments with 6+ rounds, with win rates steadied toward 50% — a lucky 4 from 4 won't top the list. Click a cell to see which cores ran it.
Cores in 2200m 24 gate WTA
✕ close- Jasplewwon 1 of 2 (avg 4.2%)
- Venatorwon 0 of 2 (avg 4.2%) · league rank Top 3% (6.5%)
- In Due Timewon 0 of 2 (avg 4.2%) · league rank Top 5% (6.5%)
- The Priuswon 0 of 2 (avg 4.2%) · league rank Top 6% (6.4%)
- Crypt Infernowon 0 of 2 (avg 4.2%) · league rank Top 8% (6.2%)
- Half A Secondwon 0 of 2 (avg 4.2%) · league rank Top 9% (6.1%)
- Maelstromwon 0 of 2 (avg 4.2%) · league rank Top 11% (5.9%)
- Spectral Knightwon 0 of 2 (avg 4.2%) · league rank Top 29% (4.0%)
- Stretchy Pantswon 0 of 2 (avg 4.2%)
- Escanorwon 0 of 2 (avg 4.2%)
- Shadow Bitwon 0 of 2 (avg 4.2%)
- Milk, Againwon 0 of 2 (avg 4.2%) · league rank Top 32% (3.9%)
A round is one race of a map; whoever wins it gets the point. Win % here is the share of rounds won in each segment this Season 01, with each round weighted by how often maps reach it (most maps end by round 27–30).