Iron Horse Racing vs 🪃EUREKA🦘
Each box: left = your win %, right = theirs, with rounds played · green = ahead, red = behind (5+ points)| Race ↓ · distance → | 1000m | 1200m | 1400m | 1600m | 1800m | 2000m | 2200m |
|---|---|---|---|---|---|---|---|
| 1v1 | 62%24r 38%16r | 60%5r 100%3r | 54%7r 41%5r | 33%9r 13%8r | 50%18r 62%13r | 60%5r 67%3r | 50%16r 59%12r |
| 6 gate madness | 51%17r 67%13r | 29%11r 52%7r | 60%5r 100%3r | 56%9r 52%8r | 78%9r 38%8r | 53%17r 34%9r | 79%14r 61%10r |
| 12 gate madness | —0r —0r | 50%4r 60%5r | 50%2r 100%1r | 50%4r 80%5r | |||
| 24 gate madness | 83%6r 67%9r | 83%6r 63%8r | 50%4r 50%8r | 0%1r 100%2r | 76%8r 74%12r | 61%12r 69%20r | |
| 4 gate WTA | 100%2r 50%2r | 100%4r 80%5r | 55%6r 42%8r | 50%4r 40%5r | 14%9r 32%9r | 0%4r 60%5r | 100%4r 37%3r |
| 6 gate WTA | 75%4r 20%5r | 38%4r 76%3r | 67%3r 20%5r | 100%4r 40%5r | 31%10r 55%11r | 72%6r 62%6r | |
| 12 gate WTA | 40%5r 100%3r | 40%5r 100%3r | |||||
| 16 gate WTA | 0%3r 100%3r | 100%2r 50%2r | 0%2r 100%2r | 50%2r 100%1r | 50%4r 25%4r | ||
| 22 gate WTA | 78%5r 78%8r | 34%6r 42%12r | 100%2r 0%2r | 67%6r 42%12r | 100%2r 50%4r | 25%4r 88%8r | 100%2r 54%5r |
| 24 gate WTA | 100%2r 50%2r | 50%2r 50%2r | 30%6r 68%5r | 100%2r 50%2r | 0%1r 100%1r |
Each cell: share of rounds won in that segment (rounds weighted by how often maps reach them), the number of rounds, and how often it comes up per map (across the maps played). Grey = fewer than 3 rounds. Blank = that segment isn't on any map. Grey cells are races this team has rarely played: some segments sit once on a map or only in late rounds most matches never reach (the “/map” figure), and early in a season even common ones have few rounds. The Summary only uses segments with 6+ rounds, with win rates steadied toward 50% — a lucky 4 from 4 won't top the list. Click a cell to see which cores ran it.
Cores in 1400m 12 gate madness
✕ close- Slim Penguintop 3 1 of 4 (avg 25%) · league rank Top 1% (32%)
- Odd Ducktop 3 2 of 4 (avg 25%) · league rank Top 9% (30%)
- London Fogtop 3 1 of 4 (avg 25%) · league rank Top 13% (29%)
- Death Crosstop 3 0 of 4 (avg 25%) · league rank Top 23% (28%)
- Autonomous top 3 2 of 4 (avg 25%) · league rank Top 34% (27%)
- Heavy Fisttop 3 0 of 4 (avg 25%) · league rank Bottom 7% (17%)
- Crazy Triumphtop 3 3 of 5 (avg 25%) · league rank Top 8% (30%)
- Nakatomi Plazatop 3 2 of 5 (avg 25%) · league rank Top 13% (29%)
- The Kill Codetop 3 1 of 3 (avg 25%) · league rank Top 15% (29%)
- Nothing Missingtop 3 1 of 5 (avg 25%) · league rank Top 32% (27%)
- Missing in Actiontop 3 1 of 5 (avg 25%) · league rank Middle (26%)
- Virtual Insanitytop 3 0 of 5 (avg 25%) · league rank Bottom 39% (24%)
- Empress of Firetop 3 0 of 2 (avg 25%)
🪃EUREKA🦘: Power 60.9, #3. A round is one race of a map; whoever wins it gets the point. Win % here is the share of rounds won in each segment this Season 01, with each round weighted by how often maps reach it (most maps end by round 27–30).