Team report · Lower league

Iron Horse Racing

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Rounds won by segment

Each box: win % · rounds played · league rank · times it comes up per map · green above the 50% average, red below

Each cell: share of rounds won in that segment (rounds weighted by how often maps reach them), the number of rounds, and how often it comes up per map (Miracles). Grey = fewer than 3 rounds. Blank = that segment isn't on Miracles. Grey cells are races this team has rarely played: some segments sit once on a map or only in late rounds most matches never reach (the “/map” figure), and early in a season even common ones have few rounds. The Summary only uses segments with 6+ rounds, with win rates steadied toward 50% — a lucky 4 from 4 won't top the list. Click a cell to see which cores ran it.

Cores in 1000m 22 gate WTA

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Iron Horse Racing
  • Odd Duckwon 7 of 31 (avg 4.5%) · league rank Top 2% (7.7%)
  • Lady in the Streetwon 4 of 31 (avg 4.5%) · league rank Top 4% (7.1%)
  • Death Crosswon 2 of 31 (avg 4.5%) · league rank Top 4% (7.1%)
  • Slim Penguinwon 2 of 31 (avg 4.5%) · league rank Top 5% (6.9%)
  • London Fogwon 2 of 31 (avg 4.5%) · league rank Top 8% (6.5%)
  • Lady Be Goodwon 1 of 14 (avg 4.5%) · league rank Top 12% (6.1%)
  • Autonomous won 4 of 31 (avg 4.5%) · league rank Top 16% (5.6%)
  • Guru Trixwon 0 of 31 (avg 4.5%) · league rank Top 35% (4.4%)
  • Powder Kegwon 0 of 10 (avg 4.5%) · league rank Middle (3.8%)
  • MYSTERIOUS GURUwon 0 of 31 (avg 4.5%) · league rank Middle (3.3%)
  • Flat Eartherwon 0 of 31 (avg 4.5%) · league rank Bottom 31% (3.0%)
  • Yooperwon 0 of 7 (avg 4.5%) · league rank Bottom 12% (2.4%)
  • Heavy Fistwon 0 of 31 (avg 4.5%) · league rank Bottom 4% (2.3%)

A round is one race of a map; whoever wins it gets the point. Win % here is the share of rounds won in each segment this Preseason 01, with each round weighted by how often maps reach it (most maps end by round 27–30).