Compare with
Power
58.4
6th of 40 on Glory
Standings
—
Matches
—
Next match
None scheduled
Best map
Miracles
Power 59.6 · 10th · 7–3
Worst map
Anchor
Power 56.0 · 7th · 6–3
Above average
Measure
Power 58.5 · 5th · 14–3
Above average
Glory
Power 58.4 · 6th · 5–0
Where do we lose the most points?
2000m 6 gate WTA46%
Where we win them
1600m 24 gate WTA80%
1800m 4 gate WTA81%
1000m 4 gate WTA70%
Next match: what do we pick, ban and field?
No match on the schedule yet.
Which cores are costing us?
Milwaukee Iron0.0× avg
MYSTERIOUS GURU0.0× avg
Heavy Fist0.0× avg
Carrying us
Invincible Jumper3.5× avg
Laser Eyes2.3× avg
Autonomous 2.2× avg
Where are they better than us?
2000m 6 gate WTA46 vs 67%
2200m 16 gate WTA60 vs 71%
2200m 4 gate WTA52 vs 64%
Where we're better
1600m 24 gate WTA80 vs 55%
1000m 4 gate WTA70 vs 43%
Who do they send in…
Crazy Desire25 races · 1 win
Nothing Missing25 races · 1 win
Nakatomi Plaza25 races · 1 win
Harmonious Hearing25 races · 0 wins
› Roster · 25 coresby distance type
Sprint · 11
- MYSTERIOUS GURUSprint
- London FogSprint
- Odd DuckSprint
- Lady in the StreetSprint
- Slim PenguinSprint
- Heavy FistSprint-Mid
- Death CrossSprint
- CelineSprint
- Absolute ZeroSprint
- Chilly RabbitSprint-Mid
- WinstonSprint
Mid · 4
Marathon · 10
- Autonomous Mid-Marathon
- CoppolaMid-Marathon
- WhoopsieMid-Marathon
- Toxic EmpressMarathon
- Last ShotMarathon
- Frozen VoidMid-Marathon
- Pump ItMarathon
- Laser EyesMarathon
- PurrMarathon
- Down in FlamesMarathon
› How these work
Win % is the share of rounds won in a race type and distance this season, with each round weighted by how often matches get that far. Lists only use races with 6+ rounds.
“× avg” is how often a core earns its team the point (wins the race, or top 3 in madness) against an average entrant; cores with 10+ races this season.
Pick and ban come from your Power minus theirs on each map. Power: the share of rounds you'd win against an average team, after allowing for opponents (50 = average).