Team report · Lower league

One Horsepower

Team vault →
Compare with

Rounds won by segment

Each box: win % · rounds played · league rank · times it comes up per map · green above the 50% average, red below

Each cell: share of rounds won in that segment (rounds weighted by how often maps reach them), the number of rounds, and how often it comes up per map (Miracles). Grey = fewer than 3 rounds. Blank = that segment isn't on Miracles. Grey cells are races this team has rarely played: some segments sit once on a map or only in late rounds most matches never reach (the “/map” figure), and early in a season even common ones have few rounds. The Summary only uses segments with 6+ rounds, with win rates steadied toward 50% — a lucky 4 from 4 won't top the list. Click a cell to see which cores ran it.

Cores in 1800m 24 gate madness

✕ close
One Horsepower
  • Gravity Tamertop 3 0 of 5 (avg 13%) · league rank Top 26% (14%)
  • Robin Williamstop 3 2 of 5 (avg 13%) · league rank Top 30% (13%)
  • Wishing Welltop 3 2 of 5 (avg 13%) · league rank Middle (9.7%)
  • Lilithtop 3 0 of 5 (avg 13%) · league rank Bottom 29% (8.5%)
  • Sagatop 3 2 of 5 (avg 13%) · league rank Bottom 22% (7.8%)
  • Devil's Trailtop 3 0 of 5 (avg 13%) · league rank Bottom 22% (7.8%)
  • Noble Vagabondtop 3 1 of 5 (avg 13%) · league rank Bottom 22% (7.8%)
  • Whimsical Trailblazertop 3 1 of 5 (avg 13%) · league rank Bottom 21% (7.7%)
  • Ariestop 3 0 of 5 (avg 13%) · league rank Bottom 13% (7.1%)
  • Sweet Honeytop 3 0 of 5 (avg 13%) · league rank Bottom 8% (6.7%)
  • Napoleon Trailblazertop 3 1 of 5 (avg 13%) · league rank Bottom 7% (6.6%)
  • Elegant Surgetop 3 0 of 5 (avg 13%) · league rank Bottom 3% (6.4%)

A round is one race of a map; whoever wins it gets the point. Win % here is the share of rounds won in each segment this Season 01, with each round weighted by how often maps reach it (most maps end by round 27–30).