Rounds won by segment
Each box: win % · rounds played · league rank · times it comes up per map · green above the 50% average, red below| Race ↓ · distance → | 1000m | 1200m | 1400m | 1600m | 1800m | 2000m | 2200m |
|---|---|---|---|---|---|---|---|
| 24 gate madness | 67% 9r · 9th · 1.0/map | 43% 7r · 20th · 0.6/map | 61% 18r · 11th · 2.0/map | 50% 4r · 16th · 0.5/map | 40% 27r · 30th · 3.2/map | 51% 45r · 20th · 5.1/map | |
| 22 gate WTA | 36% 26r · 35th · 3.1/map | 66% 18r · 7th · 2.0/map | 38% 14r · 30th · 1.6/map | 61% 18r · 7th · 2.0/map | — | 56% 28r · 16th · 3.2/map | 44% 9r · 26th · 1.0/map |
Each cell: share of rounds won in that segment (rounds weighted by how often maps reach them), the number of rounds, and how often it comes up per map (Miracles). Grey = fewer than 3 rounds. Blank = that segment isn't on Miracles. Grey cells are races this team has rarely played: some segments sit once on a map or only in late rounds most matches never reach (the “/map” figure), and early in a season even common ones have few rounds. The Summary only uses segments with 6+ rounds, with win rates steadied toward 50% — a lucky 4 from 4 won't top the list. Click a cell to see which cores ran it.
Cores in 1000m 22 gate WTA
✕ close- Fake Promptwon 1 of 26 (avg 4.5%) · league rank Top 12% (6.1%)
- Jarkwon 1 of 26 (avg 4.5%) · league rank Top 14% (5.9%)
- Behind Blue Eyeswon 1 of 26 (avg 4.5%) · league rank Top 16% (5.6%)
- Bastillewon 1 of 26 (avg 4.5%) · league rank Top 19% (5.4%)
- Chaotic Skywon 0 of 3 (avg 4.5%) · league rank Top 22% (5.3%)
- Frogdogwon 3 of 26 (avg 4.5%) · league rank Top 22% (5.2%)
- Vogue Pandawon 1 of 21 (avg 4.5%) · league rank Top 30% (4.8%)
- Taterwon 0 of 1 (avg 4.5%)
- Anti-Gravitywon 0 of 1 (avg 4.5%)
- Full Squishwon 0 of 6 (avg 4.5%) · league rank Middle (4.1%)
- Sunny Raywon 1 of 20 (avg 4.5%) · league rank Middle (4.0%)
- Rapidashwon 0 of 6 (avg 4.5%) · league rank Bottom 36% (3.2%)
- Pepperwon 0 of 6 (avg 4.5%) · league rank Bottom 36% (3.2%)
- Sailor Jerrywon 1 of 26 (avg 4.5%) · league rank Bottom 33% (3.1%)
- Salford Soldierwon 0 of 20 (avg 4.5%) · league rank Bottom 15% (2.4%)
- Bullet with Butterfly Wingswon 0 of 20 (avg 4.5%) · league rank Bottom 13% (2.4%)
- Globe Trotterwon 0 of 20 (avg 4.5%) · league rank Bottom 8% (2.3%)
- Heavy Vandalwon 0 of 6 (avg 4.5%) · league rank Bottom 2% (2.3%)
A round is one race of a map; whoever wins it gets the point. Win % here is the share of rounds won in each segment this Preseason 01, with each round weighted by how often maps reach it (most maps end by round 27–30).