- 2000m 12 gate madness 38% · 31st of 40 · 24 rounds
- 1400m 12 gate madness 33% · 27th of 37 · 12 rounds
- 2000m 4 gate WTA 33% · 30th of 37 · 12 rounds
- 1800m 6 gate WTA 83% · 2nd of 37 · 12 rounds
- 1600m 4 gate WTA 75% · 5th of 37 · 12 rounds
- 2200m 6 gate WTA 66% · 5th of 38 · 13 rounds
Rounds won by segment
Win % · green above the 50% league average, red below · rank in the leagueEach cell: share of rounds won in that segment (rounds weighted by how often maps reach them), the number of rounds, and how often it comes up per map (Measure). Grey = fewer than 3 rounds. Blank = that segment isn't on Measure. Early in a season most cells have few rounds, so the boxes above only use segments with 6+ rounds and rank them with win rates steadied toward 50% — a lucky 4 from 4 won't top the list.
Roster fit · Measure
Measure's most common races, most frequent firstEach core's chance of earning the point in that race against a typical league field, from its Pro League times (★ = best on the roster); underneath, its real record there this season. Read down a column to pick who runs it.
| Core | 2000m12 gate madnessavg 25% · 2.0/map | 1600m1v1avg 50% · 2.0/map | 1800m6 gate madnessavg 50% · 1.4/map | 2200m24 gate madnessavg 13% · 1.2/map | 2200m6 gate WTAavg 17% · 1.1/map | 1800m4 gate WTAavg 25% · 1.1/map | 2000m1v1avg 50% · 1.0/map | 1000m1v1avg 50% · 1.0/map | 1400m12 gate madnessavg 25% · 1.0/map | 2000m4 gate WTAavg 25% · 1.0/map |
|---|---|---|---|---|---|---|---|---|---|---|
| Sailor Jerry | 23% | 54% | 53% top 3 11/17 | 10% top 3 2/7 | 15% | 26% | 51% | 51% | 27% top 3 4/12 | 23% won 0/6 |
| Bastille | 17% top 3 1/12 | 48% | 47% top 3 6/17 | 7.9% | 11% | 24% | 42% | 50% | 26% top 3 4/6 | 18% |
| Failure Expected & Received | 21% top 3 5/24 | 51% | 51% | 7.5% top 3 0/13 | 14% won 2/13 | 21% | 54% won 6/13 | 45% | 14% | 24% won 4/6 |
| Jark | 18% top 3 1/12 | 50% | 45% top 3 7/17 | 11% | 16% | 23% | 41% | 53% | 22% top 3 0/6 | 18% |
| Behind Blue Eyes | 20% | 53% won 13/24 | 53% | 8.7% top 3 1/13 | 13% | 28% | 44% | 51% | 30% top 3 0/6 | 21% |
| Pepper | 28% top 3 6/12 | 51% | 57% | 14% top 3 2/13 | 19% | 30% won 3/6 | 53% | 48% | 24% top 3 0/6 | 27% |
| Full Squish | 26% top 3 6/12 | ★58% | 55% | 13% top 3 2/7 | 17% | ★32% won 1/7 | 51% | 46% | 27% top 3 1/6 | 26% won 0/6 |
| River Dawn | 27% top 3 3/12 | 46% | 51% | 15% top 3 5/13 | 19% won 3/13 | 25% | 51% | 43% | 20% | 26% |
| Heavy Vandal | 17% top 3 1/12 | 57% | ★58% | 6.4% top 3 0/7 | 11% | 24% won 1/7 | 51% | 50% | 18% top 3 1/6 | 21% won 0/6 |
| Fake Prompt | 21% top 3 0/6 | 51% | 42% | 9.5% top 3 0/6 | 13% | 20% | 45% | 53% | 27% top 3 4/6 | 21% |
| Frogdog | 21% | 45% | 40% | ★16% | ★19% | 18% | 45% | 50% | 30% top 3 0/6 | 21% |
| Flash Of Chaos | 22% top 3 3/12 | 47% | 51% | 10% top 3 1/12 | 16% won 1/6 | 23% | 52% | 50% | 16% | 23% |
| Chaotic Sky | — | 50% | 51% | 14% top 3 1/6 | 18% | 28% | — | 53% | 26% | — |
| Tater | 27% | 50% | 53% | 12% top 3 1/6 | 16% | 28% | 50% | 46% won 0/1 | 29% top 3 0/6 | 26% |
| Mia Go | 27% top 3 3/12 | 49% | 54% | 14% top 3 0/6 | 18% won 2/6 | 29% | 50% | — | — | 27% |
| Midnight Voodoo | 19% top 3 3/12 | 53% | 56% | 7.7% top 3 0/6 | 13% | 25% | 51% | 48% | 17% | 21% |
| Trigger Point | — | 53% | 47% | 7.4% | 12% | 20% | — | 50% | 19% | — |
| Rapidash | 18% | 48% | 46% | 9.0% | 14% | 22% | 44% | 46% | 25% top 3 1/6 | 19% |
| French Onion | 29% | 50% | 51% | 14% | 18% | 27% won 2/6 | 52% | 48% | 27% | 28% |
| Trendsetter | 19% top 3 1/5 | 44% | 38% | 10.0% top 3 0/1 | 14% | 17% | 41% | ★54% won 2/5 | 26% | 20% |
| Vogue Panda | 17% | 54% | 41% | 6.3% top 3 0/1 | 8.8% | 18% | 43% | 53% | 24% | 18% |
| Globe Trotter | 13% | 49% | 43% | 6.3% top 3 0/1 | 9.0% | 17% | 42% | 52% won 3/6 | 20% | 15% |
| silvery | 26% | 51% | 50% | 15% top 3 2/7 | 19% | 24% | 51% | 50% | ★33% | 26% |
| Far Above | ★30% | — | 52% | 9.4% top 3 0/7 | 15% | 24% | ★56% | — | 16% | ★29% |
| Haunting | 16% | 52% | 49% | 7.4% top 3 0/6 | 12% | 20% | 46% | — | — | 18% |
| Troten Away | 27% | 45% | 55% | 10% top 3 0/6 | 15% | 26% | 53% | — | 19% | 27% |
| Outta Money | — | 51% | 54% | 12% top 3 1/6 | 16% | 29% | — | 46% | 22% | — |
| Salford Soldier | — | 51% | — | 6.5% | 9.9% | — | — | 53% | 23% | — |
| Bullet with Butterfly Wings | — | — | 47% | — | — | 20% | — | 52% | 18% | — |
| Nine One Won | — | 54% | 45% | 13% top 3 0/6 | 17% | 22% | — | — | 21% | — |
| Sunny Ray | — | 56% | 51% | 9.1% | 12% won 0/1 | 24% | — | 49% | — | — |
| Anti-Gravity | — top 3 0/1 | — | — | 7.4% | 11% | — | — | — | — | — |
Cores
Click a heat-map cell to see who ran that segmentEarns the point: how often a core does what wins its team the round — wins the race (1v1, WTA) or finishes top 3 (madness) — against an average entrant (1 in 2 for a 1v1, 1 in 22 for a 22-gate WTA). In big fields only an outright fast time wins, so steady cores that “beat most of the field” can still rarely score there. Best / needs-work segments need 3+ races.
Measure, round by round
The fixed race order, how often maps get that far, and your win % in that round's segment on Measure.
A round is one race of a map; whoever wins it gets the point. Win % here is the share of rounds won in each segment this Preseason 01, with each round weighted by how often maps reach it (most maps end by round 27–30).