Compare with
Cores
Each core's best 3 races and up to 3 where it's below average (3+ races there). Pick a team in Compare with to unlock best matchups and 1v1 head-to-heads.
| Core | Races | Earns the point | Best races | Needs work |
|---|---|---|---|---|
| Sailor Jerry | 200 | 0.8× avg | ||
| Bastille | 126 | 0.6× avg | ||
| Pepper | 112 | 1.5× avg | ||
| Fake Prompt | 111 | 1.1× avg | ||
| Full Squish | 103 | 1.0× avg | ||
| Tater | 90 | 1.2× avg | ||
| Failure Expected & Received | 86 | 0.6× avg | — | |
| Heavy Vandal | 85 | 0.7× avg | ||
| Jark | 85 | 0.4× avg | ||
| Behind Blue Eyes | 76 | 2.1× avg | ||
| Frogdog | 74 | 2.0× avg | ||
| Globe Trotter | 74 | 0.2× avg | ||
| River Dawn | 71 | 0.3× avg | — | |
| silvery | 61 | 0.9× avg | ||
| Rapidash | 53 | 0.0× avg | — | |
| Vogue Panda | 51 | 1.2× avg | ||
| Midnight Voodoo | 50 | 0.0× avg | — | |
| Chaotic Sky | 46 | 3.2× avg | ||
| Flash Of Chaos | 45 | 0.0× avg | — | |
| Trigger Point | 39 | 0.0× avg | — | |
| Bullet with Butterfly Wings | 28 | 0.0× avg | — | |
| Gauntlet | 25 | 0.0× avg | — | |
| French Onion | 25 | 1.6× avg | — | |
| Salford Soldier | 24 | 0.9× avg | ||
| Trendsetter | 19 | 0.0× avg | — | |
| Nine One Won | 19 | 0.0× avg | — | |
| Far Above | 18 | 0.0× avg | — | |
| Sunny Ray | 17 | 0.0× avg | — | |
| Mia Go | 15 | 1.3× avg | — | |
| Haunting | 13 | 0.0× avg | — | |
| Outta Money | 13 | 1.8× avg | — | |
| Troten Away | 8 | 0.0× avg | — |
Earns the point: how often a core does what wins its team the round — wins the race (1v1, WTA) or finishes top 3 (madness) — against an average entrant (1 in 2 for a 1v1, 1 in 22 for a 22-gate WTA). In big fields only an outright fast time wins, so steady cores that “beat most of the field” can still rarely score there. Best / needs-work segments need 3+ races.
A round is one race of a map; whoever wins it gets the point. Win % here is the share of rounds won in each segment this Preseason 01, with each round weighted by how often maps reach it (most maps end by round 27–30).