Rounds won by segment
Each box: win % · rounds played · league rank · times it comes up per map · green above the 50% average, red below| Race ↓ · distance → | 1000m | 1200m | 1400m | 1600m | 1800m | 2000m | 2200m |
|---|---|---|---|---|---|---|---|
| 4 gate WTA | 0% 8r · 32nd · 2.0/map | 21% 6r · 29th · 1.4/map | 38% 8r · 28th · 2.0/map | — | 50% 6r · 17th · 1.8/map | ||
| 6 gate WTA | 76% 9r · 3rd · 2.3/map | 13% 6r · 31st · 1.7/map | 50% 12r · 20th · 3.0/map | ||||
| 16 gate WTA | 75% 4r · 6th · 1.1/map | 63% 8r · 7th · 2.0/map | 33% 3r · 25th · 0.9/map | 100% 2r · 0.6/map | 63% 8r · 11th · 2.0/map | ||
| 24 gate WTA | 75% 4r · 6th · 1.0/map | 50% 4r · 20th · 1.0/map | 65% 14r · 2nd · 3.5/map | 0% 2r · 0.8/map | — |
Each cell: share of rounds won in that segment (rounds weighted by how often maps reach them), the number of rounds, and how often it comes up per map (Glory). Grey = fewer than 3 rounds. Blank = that segment isn't on Glory. Grey cells are races this team has rarely played: some segments sit once on a map or only in late rounds most matches never reach (the “/map” figure), and early in a season even common ones have few rounds. The Summary only uses segments with 6+ rounds, with win rates steadied toward 50% — a lucky 4 from 4 won't top the list. Click a cell to see which cores ran it.
Of the 14 races with 3+ rounds, you're above average in 6, below in 5 and about average in 3.
- 1200m 6 gate WTA 76% vs 50%
- 1600m 24 gate WTA 65% vs 50%
- 1000m 16 gate WTA 75% vs 50%
- 1000m 4 gate WTA 0% vs 50%
- 1400m 6 gate WTA 13% vs 50%
- 1400m 4 gate WTA 21% vs 50%
Ahead / behind = 5+ points apart. Biggest edges are weighted by how often the race comes up on Glory, so a common race counts for more than a rare one.
A round is one race of a map; whoever wins it gets the point. Win % here is the share of rounds won in each segment this Preseason 00, with each round weighted by how often maps reach it (most maps end by round 27–30).