Rounds won by segment
Each box: win % · rounds played · league rank · times it comes up per map · green above the 50% average, red below| Race ↓ · distance → | 1000m | 1200m | 1400m | 1600m | 1800m | 2000m | 2200m |
|---|---|---|---|---|---|---|---|
| 4 gate WTA | 0% 8r · 32nd · 2.0/map | 21% 6r · 29th · 1.4/map | 38% 8r · 28th · 2.0/map | — | 50% 6r · 17th · 1.8/map | ||
| 6 gate WTA | 76% 9r · 3rd · 2.3/map | 13% 6r · 31st · 1.7/map | 50% 12r · 20th · 3.0/map | ||||
| 16 gate WTA | 75% 4r · 6th · 1.1/map | 63% 8r · 7th · 2.0/map | 33% 3r · 25th · 0.9/map | 100% 2r · 0.6/map | 63% 8r · 11th · 2.0/map | ||
| 24 gate WTA | 75% 4r · 6th · 1.0/map | 50% 4r · 20th · 1.0/map | 65% 14r · 2nd · 3.5/map | 0% 2r · 0.8/map | — |
Each cell: share of rounds won in that segment, the number of rounds, and how often it comes up per map. Grey = few rounds; blank = that segment isn't on Glory. Click a cell to see which cores ran it.
Cores in 1400m 16 gate WTA
✕ closeFlying Skulls
- Trendsetterwon 0 of 2 (avg 6.3%) · league rank Top 20% (7.6%)
- Full Squishwon 2 of 8 (avg 6.3%) · league rank Top 21% (7.5%)
- Bastillewon 2 of 8 (avg 6.3%) · league rank Top 34% (6.7%)
- Fake Promptwon 0 of 4 (avg 6.3%) · league rank Middle (5.9%)
- Sailor Jerrywon 0 of 8 (avg 6.3%) · league rank Middle (5.7%)
- Rapidashwon 1 of 8 (avg 6.3%) · league rank Middle (5.4%)
- Pepperwon 0 of 8 (avg 6.3%) · league rank Middle (5.3%)
- Jarkwon 0 of 8 (avg 6.3%) · league rank Bottom 38% (5.1%)
- Brainswon 0 of 4 (avg 6.3%) · league rank Bottom 35% (4.9%)
- Midnight Voodoowon 0 of 4 (avg 6.3%) · league rank Bottom 8% (3.3%)
- Far Abovewon 0 of 2 (avg 6.3%) · league rank Bottom 7% (3.3%)
A round is one race of a map; whoever wins it gets the point. Win % here is the share of rounds won in each segment this Preseason 00.