Compare with
Cores
Who Flying Skulls actually sent in the races that come up most this season — most-used first, with how often each core earned the point there.
| Race | Flying Skulls sent |
|---|---|
| 1000m 1v1 1.5 per map | Midnight Voodoo ×5 · won 2Sailor Jerry ×4 · won 2 |
| 2200m 24 gate madness 1.2 per map | |
| 1000m 6 gate madness 1.0 per map | Bastille ×7 · top 3 4Midnight Voodoo ×5 · top 3 1Sailor Jerry ×4 · top 3 1Steel Centurion ×3 · top 3 3 |
| 1400m 1v1 1.0 per map | Bastille ×3 · won 0Fake Prompt ×1 · won 1 |
| 1200m 6 gate madness 1.0 per map | |
| 2200m 1v1 1.0 per map | Troten Away ×5 · won 3Mia Go ×2 · won 0 |
| 2000m 6 gate WTA 1.0 per map | Smoke Show ×12 · won 0Failure Expected & Received ×9 · won 1Pepper ×9 · won 2Sailor Jerry ×5 · won 2 |
| 1600m 6 gate madness 0.9 per map | |
| 2200m 6 gate madness 0.9 per map | Troten Away ×7 · top 3 1Flash Of Chaos ×5 · top 3 4French Onion ×3 · top 3 2Sailor Jerry ×2 · top 3 0 |
| 1800m 24 gate madness 0.8 per map |
×9 = sent 9 times this season; won / top 3 = how often it earned the point there. Pick a team in Compare with to see theirs alongside.
A round is one race of a map; whoever wins it gets the point. Win % here is the share of rounds won in each segment this Season 01, with each round weighted by how often maps reach it (most maps end by round 27–30).