Team report · Lower league

Elder Racing

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Each core's best 3 races and up to 3 where it's below average (3+ races there).

CoreRacesEarns the point
Shock Gladiator2501.1× avg
Fire Berserker2161.3× avg
Slate Master2051.4× avg
Sonic Sprinter1931.0× avg
Jade Furnace1901.0× avg
Tango Road1110.9× avg
Velvet Whip1010.4× avg
Ultra Prowler870.5× avg
Silent Arrow780.0× avg
Delta Forge600.2× avg
Franchise Tycoon480.7× avg
Static Striker350.0× avg
Danshan made me310.0× avg
Zed Champs paid for me300.0× avg

Earns the point: how often a core does what wins its team the round — wins the race (1v1, WTA) or finishes top 3 (madness) — against an average entrant (1 in 2 for a 1v1, 1 in 22 for a 22-gate WTA). In big fields only an outright fast time wins, so steady cores that “beat most of the field” can still rarely score there. Best / needs-work segments need 3+ races.

House o' rugs: Power 54.1, #15. A round is one race of a map; whoever wins it gets the point. Win % here is the share of rounds won in each segment this Season 01, with each round weighted by how often maps reach it (most maps end by round 27–30).