Team report · all teams

Elder Racing

Team vault →
Compare with
Power
44.9
24th of 34
Standings
—
Matches
—
Next match
None scheduled

Where do we lose the most points?

2200m 24 gate madness32%
1800m 24 gate madness31%
2200m 16 gate WTA21%
Where we win them
2200m 1v170%
1200m 6 gate WTA62%
2200m 6 gate madness65%
Heat map →

Next match: what do we pick, ban and field?

No match on the schedule yet.

Are we good enough at…

Not yet
32% of rounds · 23rd of 34 · 40 rounds
0%league average 50%100%
Who ran it →

Which cores are costing us?

Delta Forge0.0× avg
Velvet Whip0.4× avg
Carrying us
Jade Furnace1.4× avg
Equal1.3× avg
All cores →

Where are they better than us?

2200m 24 gate madness32 vs 70%
1800m 24 gate madness31 vs 72%
1600m 6 gate madness41 vs 71%
Where we're better
2000m 6 gate WTA57 vs 41%
2200m 1v170 vs 53%
Side by side →

Who do they send in…

Thick thighs save lives36 races · 0 top 3
Thrill of the hunt36 races · 1 top 3
Beaver Pelt36 races · 10 top 3
Mr Rogers36 races · 7 top 3
Who they field →
› Roster · 14 coresby distance type
Sprint · 8
Mid · 3
Marathon · 3
› How these work

Win % is the share of rounds won in a race type and distance this season, with each round weighted by how often matches get that far. Lists only use races with 6+ rounds.

“× avg” is how often a core earns its team the point (wins the race, or top 3 in madness) against an average entrant; cores with 10+ races this season.

Pick and ban come from your Power minus theirs on each map. Power: the share of rounds you'd win against an average team, after allowing for opponents (50 = average).