Compare with
Power
35.9
35th of 40 on Miracles
Standings
—
Matches
—
Next match
None scheduled
Best map
Anchor
Power 45.5 · 29th · 3–10
Worst map
Miracles
Power 35.9 · 35th · 1–3
Below average
Glory
Power 39.1 · 37th · 2–10
Below average
Measure
Power 38.8 · 36th · 0–9
Where do we lose the most points?
1800m 24 gate madness17%
2200m 24 gate madness35%
1000m 22 gate WTA21%
Where we win them
1200m 22 gate WTA50%
Next match: what do we pick, ban and field?
No match on the schedule yet.
Are we good enough at…
Not yet
35% of rounds · 31st of 40 · 21 rounds
0%league average 50%100%
Which cores are costing us?
Delta Forge0.0× avg
Franchise Tycoon0.0× avg
Static Striker0.0× avg
Carrying us
Jade Furnace2.2× avg
Glowing Sunset2.1× avg
Sonic Sprinter0.9× avg
Where are they better than us?
Pick a team to compare with.
Who do they send in…
Ultra Prowler21 races · 1 top 3
Delta Forge21 races · 0 top 3
Stormy Falcon21 races · 0 top 3
Silent Arrow21 races · 2 top 3
› Roster · 14 coresby distance type
Sprint · 8
- Danshan made meSprint
- Tango RoadSprint
- Sonic SprinterSprint
- Delta ForgeSprint-Mid
- Velvet WhipSprint
- Static StrikerSprint-Mid
- Franchise TycoonSprint
- Shock GladiatorSprint-Mid
Mid · 3
- Ultra ProwlerMid
- Zed Champs paid for meAll-Rounder
- Fire BerserkerAll-Rounder
Marathon · 3
- Silent ArrowMid-Marathon
- Jade FurnaceMarathon
- Slate MasterMarathon
› How these work
Win % is the share of rounds won in a race type and distance this season, with each round weighted by how often matches get that far. Lists only use races with 6+ rounds.
“× avg” is how often a core earns its team the point (wins the race, or top 3 in madness) against an average entrant; cores with 10+ races this season.
Pick and ban come from your Power minus theirs on each map. Power: the share of rounds you'd win against an average team, after allowing for opponents (50 = average).