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Elder Racing

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Cores

TableWho they fieldCore vs coreBest matchups1v1 head-to-head

Each core's best 3 races and up to 3 where it's below average (3+ races there). Pick a team in Compare with to unlock best matchups and 1v1 head-to-heads.

CoreRacesEarns the point
Ultra Prowler1580.7× avg
Delta Forge1580.0× avg
Stormy Falcon1580.8× avg
Silent Arrow1580.3× avg
Jade Furnace1582.3× avg
Velvet Whip1580.5× avg
Sonic Sprinter1581.8× avg
Glowing Sunset1582.1× avg
Tango Road1580.4× avg
Zed Champs paid for me1300.6× avg
Equal1211.1× avg
Franchise Tycoon930.0× avg
Danshan made me500.2× avg

Earns the point: how often a core does what wins its team the round — wins the race (1v1, WTA) or finishes top 3 (madness) — against an average entrant (1 in 2 for a 1v1, 1 in 22 for a 22-gate WTA). In big fields only an outright fast time wins, so steady cores that “beat most of the field” can still rarely score there. Best / needs-work segments need 3+ races.

A round is one race of a map; whoever wins it gets the point. Win % here is the share of rounds won in each segment this Preseason 00, with each round weighted by how often maps reach it (most maps end by round 27–30).