Compare with
Power
44.1
23rd of 32 on Measure
Standings
—
Matches
—
Next match
None scheduled
Best map
Anchor
Power 51.5 · 14th · 6–2
Worst map
Miracles
Power 39.4 · 25th · 2–4
Below average
Glory
Power 44.4 · 26th · 2–5
Below average
Measure
Power 44.1 · 23rd · 2–5
Where do we lose the most points?
2000m 12 gate madness21%
1800m 24 gate madness14%
1800m 6 gate WTA29%
Where we win them
2200m 6 gate WTA86%
1000m 1v171%
1200m 6 gate WTA71%
Next match: what do we pick, ban and field?
No match on the schedule yet.
Are we good enough at…
Not yet
21% of rounds · 27th of 29 · 14 rounds
0%league average 50%100%
Which cores are costing us?
Franchise Tycoon0.0× avg
Delta Forge0.0× avg
Velvet Whip0.2× avg
Carrying us
Ultra Prowler1.7× avg
Danshan made me1.5× avg
Jade Furnace1.4× avg
Where are they better than us?
Pick a team to compare with.
Who do they send in…
Silent Arrow14 races · 1 top 3
Equal14 races · 2 top 3
Jade Furnace14 races · 9 top 3
Velvet Whip14 races · 1 top 3
› Roster · 14 coresby distance type
Sprint · 8
- Danshan made meSprint
- Tango RoadSprint
- Sonic SprinterSprint
- Delta ForgeSprint
- Velvet WhipSprint
- Static StrikerSprint-Mid
- Franchise TycoonSprint
- Shock GladiatorSprint
Mid · 3
- Ultra ProwlerMid
- Zed Champs paid for meMid
- Fire BerserkerAll-Rounder
Marathon · 3
- Silent ArrowMid-Marathon
- Jade FurnaceMarathon
- Slate MasterMarathon
› How these work
Win % is the share of rounds won in a race type and distance this season, with each round weighted by how often matches get that far. Lists only use races with 6+ rounds.
“× avg” is how often a core earns its team the point (wins the race, or top 3 in madness) against an average entrant; cores with 10+ races this season.
Pick and ban come from your Power minus theirs on each map. Power: the share of rounds you'd win against an average team, after allowing for opponents (50 = average).