Team report · Lower league

Cerberus Racing

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Cerberus Racing vs KREMMELL

Each box: left = your win %, right = theirs, with rounds played · green = ahead, red = behind (5+ points)

Each cell: share of rounds won in that segment (rounds weighted by how often maps reach them), the number of rounds, and how often it comes up per map (across the maps played). Grey = fewer than 3 rounds. Blank = that segment isn't on any map. Grey cells are races this team has rarely played: some segments sit once on a map or only in late rounds most matches never reach (the “/map” figure), and early in a season even common ones have few rounds. The Summary only uses segments with 6+ rounds, with win rates steadied toward 50% — a lucky 4 from 4 won't top the list. Click a cell to see which cores ran it.

Cores in 1400m 24 gate madness

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Cerberus Racing
  • Torn Thundertop 3 1 of 4 (avg 13%) · league rank Bottom 27% (9.1%)
  • Victory of Varunatop 3 1 of 4 (avg 13%) · league rank Bottom 25% (8.6%)
  • River Dawntop 3 1 of 4 (avg 13%) · league rank Bottom 24% (8.5%)
  • Pardon Me top 3 0 of 4 (avg 13%) · league rank Bottom 23% (8.5%)
  • Joined Gearstop 3 1 of 4 (avg 13%) · league rank Bottom 23% (8.4%)
  • Gamma Sentineltop 3 0 of 4 (avg 13%) · league rank Bottom 22% (8.3%)
  • Frizzletop 3 0 of 4 (avg 13%) · league rank Bottom 22% (8.2%)
  • Monumental Herotop 3 0 of 4 (avg 13%) · league rank Bottom 20% (8.0%)
  • Solar Spectretop 3 0 of 4 (avg 13%) · league rank Bottom 16% (7.5%)
  • Jetfiretop 3 0 of 4 (avg 13%) · league rank Bottom 12% (7.1%)
  • Am I a bike, horse or cartop 3 1 of 4 (avg 13%) · league rank Bottom 11% (7.0%)
  • Sunnyvaletop 3 0 of 4 (avg 13%) · league rank Bottom 3% (6.5%)
KREMMELL
  • Madness 2top 3 1 of 4 (avg 13%) · league rank Top 5% (17%)
  • Borattop 3 1 of 4 (avg 13%) · league rank Top 15% (15%)
  • Mad Swinetop 3 1 of 4 (avg 13%) · league rank Top 19% (15%)
  • Tyrone Biggumstop 3 1 of 4 (avg 13%) · league rank Top 24% (14%)
  • Lucky Left Nuttop 3 1 of 4 (avg 13%) · league rank Top 27% (14%)
  • Medullatop 3 1 of 4 (avg 13%) · league rank Top 31% (13%)
  • Biafratop 3 1 of 4 (avg 13%) · league rank Bottom 36% (10.0%)
  • Bonnietop 3 0 of 4 (avg 13%) · league rank Bottom 32% (9.6%)
  • The Last Hairbendertop 3 0 of 4 (avg 13%) · league rank Bottom 28% (9.2%)
  • Tenebristop 3 0 of 4 (avg 13%) · league rank Bottom 15% (7.4%)
  • Mango Madnesstop 3 0 of 4 (avg 13%) · league rank Bottom 5% (6.6%)
  • Hellscreamtop 3 0 of 4 (avg 13%) · league rank Bottom 1% (6.3%)

KREMMELL: Power 43.1, #20. A round is one race of a map; whoever wins it gets the point. Win % here is the share of rounds won in each segment this Season 01, with each round weighted by how often maps reach it (most maps end by round 27–30).