Team report · Lower league

Cerberus Racing

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Rounds won by segment

Each box: win % · rounds played · league rank · times it comes up per map · green above the 50% average, red below

Each cell: share of rounds won in that segment (rounds weighted by how often maps reach them), the number of rounds, and how often it comes up per map (across the maps played). Grey = fewer than 3 rounds. Blank = that segment isn't on any map. Grey cells are races this team has rarely played: some segments sit once on a map or only in late rounds most matches never reach (the “/map” figure), and early in a season even common ones have few rounds. The Summary only uses segments with 6+ rounds, with win rates steadied toward 50% — a lucky 4 from 4 won't top the list. Click a cell to see which cores ran it.

Cores in 1600m 24 gate WTA

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Cerberus Racing
  • Gamma Sentinelwon 1 of 7 (avg 4.2%) · league rank Top 15% (5.5%)
  • Torn Thunderwon 1 of 7 (avg 4.2%) · league rank Top 29% (4.6%)
  • River Dawnwon 0 of 7 (avg 4.2%) · league rank Bottom 30% (2.7%)
  • Pardon Me won 0 of 7 (avg 4.2%) · league rank Bottom 27% (2.6%)
  • Frizzlewon 0 of 7 (avg 4.2%) · league rank Bottom 22% (2.4%)
  • Jetfirewon 0 of 7 (avg 4.2%) · league rank Bottom 16% (2.3%)
  • Monumental Herowon 0 of 7 (avg 4.2%) · league rank Bottom 13% (2.2%)
  • Solar Spectrewon 0 of 7 (avg 4.2%) · league rank Bottom 13% (2.2%)
  • Joined Gearswon 0 of 7 (avg 4.2%) · league rank Bottom 8% (2.1%)
  • Am I a bike, horse or carwon 0 of 7 (avg 4.2%) · league rank Bottom 8% (2.1%)
  • Victory of Varunawon 0 of 7 (avg 4.2%) · league rank Bottom 6% (2.1%)
  • Sunnyvalewon 0 of 7 (avg 4.2%) · league rank Bottom 2% (2.1%)

A round is one race of a map; whoever wins it gets the point. Win % here is the share of rounds won in each segment this Season 01, with each round weighted by how often maps reach it (most maps end by round 27–30).