Compare with
Power
33.8
20th of 24 on Miracles
Standings
21st
6 pts
Matches
2–4
6 pts · rounds 156–200
Next match
KREMMELL
Week 7
Best map
Measure
Power 42.7 · 20th · 1–3
Worst map
Glory
Power 28.2 · 25th · 0–3
Below average
Anchor
Power 40.1 · 23rd · 2–3
Below average
Miracles
Power 33.8 · 20th · 1–1
Next match: what do we pick, ban and field?
Pick MeasureBan Glory
1000m 1v1Gamma Sentinel, Jetfire
2200m 1v1Gamma Sentinel, Joined Gears
1200m 6 gate madnessJetfire, Pardon Me
Are we good enough at…
Not yet
32% of rounds · 19th of 24 · 9 rounds
0%league average 50%100%
Which cores are costing us?
Sunnyvale0.0× avg
Pardon Me 0.2× avg
Frizzle0.2× avg
Carrying us
Gamma Sentinel3.0× avg
Solar Spectre2.0× avg
River Dawn1.7× avg
Where are they better than us?
1200m 22 gate WTA17 vs 67%
1600m 22 gate WTA50 vs 83%
2200m 24 gate madness32 vs 39%
Where we're better
Who do they send in…
Lucky Left Nut10 races · 1 top 3
Tyrone Biggums10 races · 2 top 3
Medulla10 races · 0 top 3
Mad Swine10 races · 2 top 3
› Roster · 12 coresby distance type
Sprint · 6
- Am I a bike, horse or carSprint
- Joined GearsSprint
- JetfireSprint
- Monumental HeroSprint
- FrizzleSprint-Mid
- Pardon Me Sprint
Marathon · 6
- Gamma SentinelMarathon
- River DawnMarathon
- SunnyvaleMarathon
- Torn ThunderMarathon
- Victory of VarunaMarathon
- Solar SpectreMid-Marathon
› How these work
Win % is the share of rounds won in a race type and distance this season, with each round weighted by how often matches get that far. Lists only use races with 6+ rounds.
“× avg” is how often a core earns its team the point (wins the race, or top 3 in madness) against an average entrant; cores with 10+ races this season.
Pick and ban come from your Power minus theirs on each map. Power: the share of rounds you'd win against an average team, after allowing for opponents (50 = average).