Team report · Lower league

Cerberus Racing

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Rounds won by segment

Each box: win % · rounds played · league rank · times it comes up per map · green above the 50% average, red below

Each cell: share of rounds won in that segment (rounds weighted by how often maps reach them), the number of rounds, and how often it comes up per map (Glory). Grey = fewer than 3 rounds. Blank = that segment isn't on Glory. Grey cells are races this team has rarely played: some segments sit once on a map or only in late rounds most matches never reach (the “/map” figure), and early in a season even common ones have few rounds. The Summary only uses segments with 6+ rounds, with win rates steadied toward 50% — a lucky 4 from 4 won't top the list. Click a cell to see which cores ran it.

Cores in 1600m 24 gate WTA

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Cerberus Racing
  • Gamma Sentinelwon 1 of 7 (avg 4.2%) · league rank Top 15% (5.5%)
  • Torn Thunderwon 1 of 7 (avg 4.2%) · league rank Top 29% (4.6%)
  • River Dawnwon 0 of 7 (avg 4.2%) · league rank Bottom 30% (2.7%)
  • Pardon Me won 0 of 7 (avg 4.2%) · league rank Bottom 27% (2.6%)
  • Frizzlewon 0 of 7 (avg 4.2%) · league rank Bottom 23% (2.4%)
  • Jetfirewon 0 of 7 (avg 4.2%) · league rank Bottom 16% (2.3%)
  • Monumental Herowon 0 of 7 (avg 4.2%) · league rank Bottom 14% (2.2%)
  • Solar Spectrewon 0 of 7 (avg 4.2%) · league rank Bottom 13% (2.2%)
  • Joined Gearswon 0 of 7 (avg 4.2%) · league rank Bottom 8% (2.1%)
  • Am I a bike, horse or carwon 0 of 7 (avg 4.2%) · league rank Bottom 7% (2.1%)
  • Victory of Varunawon 0 of 7 (avg 4.2%) · league rank Bottom 6% (2.1%)
  • Sunnyvalewon 0 of 7 (avg 4.2%) · league rank Bottom 3% (2.1%)

A round is one race of a map; whoever wins it gets the point. Win % here is the share of rounds won in each segment this Season 01, with each round weighted by how often maps reach it (most maps end by round 27–30).