Team report · Lower league

Ruthless Roofer

Team vault →
Compare with

Each core's best 3 races and up to 3 where it's below average (3+ races there).

CoreRacesEarns the point
Mr. Mister1661.3× avg
boatload1601.4× avg
God Eater1451.4× avg
Eagle Man1381.4× avg
She Don't Wanna Man1191.4× avg
Nomad Gods1141.2× avg
Oxytocin1100.7× avg
A Horse With No Name1061.0× avg
Canary in a Coal Mine1040.9× avg
Rain Rain1010.4× avg
Money Girl1010.7× avg
Force Of Justice990.8× avg
Money a Do It860.9× avg
Bandit Advance Storm800.9× avg
Pyro God771.3× avg
Lucky 7711.0× avg
Meteorite700.8× avg
Mixed Feels630.4× avg
Boat Shoes560.8× avg
Terrible Comet550.9× avg
Arthur520.0× avg
Larrys Pineapple310.7× avg
Switcheroo 200.9× avg
Slytherin110.0× avg

Earns the point: how often a core does what wins its team the round — wins the race (1v1, WTA) or finishes top 3 (madness) — against an average entrant (1 in 2 for a 1v1, 1 in 22 for a 22-gate WTA). In big fields only an outright fast time wins, so steady cores that “beat most of the field” can still rarely score there. Best / needs-work segments need 3+ races.

Lightning Fast Racing: Power 59.8, #4. A round is one race of a map; whoever wins it gets the point. Win % here is the share of rounds won in each segment this Season 01, with each round weighted by how often maps reach it (most maps end by round 27–30).