Team report · Lower league

Ruthless Roofer

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Ruthless Roofer vs Lightning Fast Racing

Each box: left = your win %, right = theirs, with rounds played · green = ahead, red = behind (5+ points)

Each cell: share of rounds won in that segment (rounds weighted by how often maps reach them), the number of rounds, and how often it comes up per map (across the maps played). Grey = fewer than 3 rounds. Blank = that segment isn't on any map. Grey cells are races this team has rarely played: some segments sit once on a map or only in late rounds most matches never reach (the “/map” figure), and early in a season even common ones have few rounds. The Summary only uses segments with 6+ rounds, with win rates steadied toward 50% — a lucky 4 from 4 won't top the list. Click a cell to see which cores ran it.

Cores in 1800m 6 gate madness

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Ruthless Roofer
  • Canary in a Coal Minetop 3 4 of 9 (avg 50%) · league rank Top 5% (57%)
  • Nomad Godstop 3 3 of 5 (avg 50%) · league rank Top 15% (55%)
  • God Eatertop 3 6 of 9 (avg 50%) · league rank Top 30% (53%)
  • Eagle Mantop 3 1 of 4 (avg 50%) · league rank Middle (51%)
Lightning Fast Racing
  • Fused Steeltop 3 7 of 10 (avg 50%) · league rank Top 8% (57%)
  • Usher Blazetop 3 2 of 4 (avg 50%) · league rank Top 15% (55%)
  • Defiant Serpenttop 3 4 of 10 (avg 50%) · league rank Top 15% (55%)
  • Blazing Auratop 3 4 of 6 (avg 50%) · league rank Top 40% (52%)

Lightning Fast Racing: Power 59.8, #4. A round is one race of a map; whoever wins it gets the point. Win % here is the share of rounds won in each segment this Season 01, with each round weighted by how often maps reach it (most maps end by round 27–30).