Ruthless Roofer vs Lightning Fast Racing
Each box: left = your win %, right = theirs, with rounds played · green = ahead, red = behind (5+ points)| Race ↓ · distance → | 1000m | 1200m | 1400m | 1600m | 1800m | 2000m | 2200m |
|---|---|---|---|---|---|---|---|
| 1v1 | 55%18r 41%24r | 50%4r 0%5r | 38%5r 79%5r | 33%9r 56%9r | 46%13r 59%18r | 50%4r 41%6r | 40%10r 59%17r |
| 6 gate madness | 62%13r 59%18r | 38%8r 70%10r | 50%4r 100%5r | 54%9r 57%9r | 67%9r 56%10r | 43%9r 47%15r | 51%10r 43%14r |
| 12 gate madness | —0r —0r | 20%5r 75%4r | 67%3r 0%1r | 40%5r 50%4r | |||
| 24 gate madness | 43%7r 50%6r | 57%7r 67%6r | 75%4r 50%4r | 50%2r 0%2r | 56%9r 52%8r | 43%14r 69%12r | |
| 4 gate WTA | 50%4r 33%6r | 40%5r 75%4r | 47%10r 75%12r | 40%5r 50%4r | 77%15r 64%17r | 40%5r 25%4r | 50%6r 76%10r |
| 6 gate WTA | 60%5r 50%4r | 43%5r 53%10r | 80%5r 0%3r | 40%5r 75%4r | 63%16r 37%22r | 62%7r 5%6r | |
| 12 gate WTA | 50%4r 60%5r | 50%4r 20%5r | |||||
| 16 gate WTA | 50%4r 33%6r | 50%4r 50%6r | 33%3r 50%6r | 0%1r 25%4r | 50%8r 67%12r | ||
| 22 gate WTA | 38%6r 42%6r | 50%6r 67%6r | 100%2r 0%2r | 67%6r 50%6r | 50%2r 100%2r | 25%4r 50%4r | 13%3r 43%3r |
| 24 gate WTA | 75%4r 33%6r | 50%4r 50%6r | 41%9r 82%15r | 100%2r 60%5r | —0r —0r |
Each cell: share of rounds won in that segment (rounds weighted by how often maps reach them), the number of rounds, and how often it comes up per map (across the maps played). Grey = fewer than 3 rounds. Blank = that segment isn't on any map. Grey cells are races this team has rarely played: some segments sit once on a map or only in late rounds most matches never reach (the “/map” figure), and early in a season even common ones have few rounds. The Summary only uses segments with 6+ rounds, with win rates steadied toward 50% — a lucky 4 from 4 won't top the list. Click a cell to see which cores ran it.
Cores in 2200m 24 gate madness
✕ close- God Eatertop 3 5 of 14 (avg 13%) · league rank Top 14% (16%)
- She Don't Wanna Mantop 3 2 of 14 (avg 13%) · league rank Top 16% (16%)
- Terrible Comettop 3 0 of 14 (avg 13%) · league rank Top 18% (15%)
- Meteoritetop 3 2 of 14 (avg 13%) · league rank Top 30% (13%)
- Mr. Mistertop 3 1 of 11 (avg 13%) · league rank Top 31% (13%)
- Nomad Godstop 3 3 of 14 (avg 13%) · league rank Top 35% (13%)
- Eagle Mantop 3 2 of 3 (avg 13%) · league rank Top 35% (13%)
- boatloadtop 3 1 of 11 (avg 13%) · league rank Top 40% (12%)
- Oxytocintop 3 3 of 14 (avg 13%) · league rank Middle (12%)
- Larrys Pineappletop 3 0 of 1 (avg 13%)
- Bandit Advance Stormtop 3 1 of 14 (avg 13%) · league rank Middle (11%)
- Slytherintop 3 0 of 2 (avg 13%)
- Canary in a Coal Minetop 3 0 of 14 (avg 13%) · league rank Middle (9.9%)
- Force Of Justicetop 3 0 of 14 (avg 13%) · league rank Middle (9.1%)
- Arthurtop 3 0 of 14 (avg 13%) · league rank Bottom 3% (6.3%)
- Defiant Blazetop 3 6 of 12 (avg 13%) · league rank Top 1% (22%)
- Haunted Arrowtop 3 4 of 12 (avg 13%) · league rank Top 5% (19%)
- Thieving X Returnstop 3 4 of 12 (avg 13%) · league rank Top 18% (15%)
- Fused Blazetop 3 2 of 11 (avg 13%) · league rank Top 18% (15%)
- Defiant Serpenttop 3 1 of 12 (avg 13%) · league rank Top 19% (15%)
- Fused Steeltop 3 0 of 1 (avg 13%)
- Harmonious Thefttop 3 0 of 12 (avg 13%) · league rank Middle (11%)
- Grand Theft Fusiontop 3 0 of 12 (avg 13%) · league rank Middle (11%)
- Lethal Arrowtop 3 2 of 12 (avg 13%) · league rank Middle (11%)
- Blazing Auratop 3 1 of 12 (avg 13%) · league rank Middle (11%)
- Llama Stormtop 3 1 of 12 (avg 13%) · league rank Middle (10%)
- Harmonious Butttop 3 0 of 12 (avg 13%) · league rank Bottom 36% (8.8%)
- Grungy Xtop 3 0 of 12 (avg 13%) · league rank Bottom 34% (8.5%)
Lightning Fast Racing: Power 59.8, #4. A round is one race of a map; whoever wins it gets the point. Win % here is the share of rounds won in each segment this Season 01, with each round weighted by how often maps reach it (most maps end by round 27–30).