Ruthless Roofer vs Lightning Fast Racing
Each box: left = your win %, right = theirs, with rounds played · green = ahead, red = behind (5+ points)| Race ↓ · distance → | 1000m | 1200m | 1400m | 1600m | 1800m | 2000m | 2200m |
|---|---|---|---|---|---|---|---|
| 1v1 | 55%18r 41%24r | 50%4r 0%5r | 38%5r 79%5r | 33%9r 56%9r | 46%13r 59%18r | 50%4r 41%6r | 40%10r 59%17r |
| 6 gate madness | 62%13r 59%18r | 38%8r 70%10r | 50%4r 100%5r | 54%9r 57%9r | 67%9r 56%10r | 43%9r 47%15r | 51%10r 43%14r |
| 12 gate madness | —0r —0r | 20%5r 75%4r | 67%3r 0%1r | 40%5r 50%4r | |||
| 24 gate madness | 43%7r 50%6r | 57%7r 67%6r | 75%4r 50%4r | 50%2r 0%2r | 56%9r 52%8r | 43%14r 69%12r | |
| 4 gate WTA | 50%4r 33%6r | 40%5r 75%4r | 47%10r 75%12r | 40%5r 50%4r | 77%15r 64%17r | 40%5r 25%4r | 50%6r 76%10r |
| 6 gate WTA | 60%5r 50%4r | 43%5r 53%10r | 80%5r 0%3r | 40%5r 75%4r | 63%16r 37%22r | 62%7r 5%6r | |
| 12 gate WTA | 50%4r 60%5r | 50%4r 20%5r | |||||
| 16 gate WTA | 50%4r 33%6r | 50%4r 50%6r | 33%3r 50%6r | 0%1r 25%4r | 50%8r 67%12r | ||
| 22 gate WTA | 38%6r 42%6r | 50%6r 67%6r | 100%2r 0%2r | 67%6r 50%6r | 50%2r 100%2r | 25%4r 50%4r | 13%3r 43%3r |
| 24 gate WTA | 75%4r 33%6r | 50%4r 50%6r | 41%9r 82%15r | 100%2r 60%5r | —0r —0r |
Each cell: share of rounds won in that segment (rounds weighted by how often maps reach them), the number of rounds, and how often it comes up per map (across the maps played). Grey = fewer than 3 rounds. Blank = that segment isn't on any map. Grey cells are races this team has rarely played: some segments sit once on a map or only in late rounds most matches never reach (the “/map” figure), and early in a season even common ones have few rounds. The Summary only uses segments with 6+ rounds, with win rates steadied toward 50% — a lucky 4 from 4 won't top the list. Click a cell to see which cores ran it.
Cores in 2000m 12 gate madness
✕ close- Meteoritetop 3 2 of 5 (avg 25%) · league rank Top 8% (31%)
- God Eatertop 3 3 of 5 (avg 25%) · league rank Top 15% (30%)
- She Don't Wanna Mantop 3 1 of 5 (avg 25%) · league rank Top 37% (27%)
- Oxytocintop 3 0 of 5 (avg 25%) · league rank Middle (27%)
- Nomad Godstop 3 1 of 5 (avg 25%) · league rank Middle (26%)
- Canary in a Coal Minetop 3 1 of 5 (avg 25%) · league rank Middle (25%)
- Lethal Arrowtop 3 1 of 4 (avg 25%) · league rank Top 28% (28%)
- Thieving X Returnstop 3 0 of 4 (avg 25%) · league rank Top 33% (28%)
- Haunted Arrowtop 3 2 of 4 (avg 25%) · league rank Middle (25%)
- Harmonious Thefttop 3 1 of 4 (avg 25%) · league rank Middle (25%)
- Grand Theft Fusiontop 3 1 of 4 (avg 25%) · league rank Middle (24%)
- Harmonious Butttop 3 0 of 4 (avg 25%) · league rank Bottom 22% (19%)
Lightning Fast Racing: Power 59.8, #4. A round is one race of a map; whoever wins it gets the point. Win % here is the share of rounds won in each segment this Season 01, with each round weighted by how often maps reach it (most maps end by round 27–30).