Team report · Lower league

Ruthless Roofer

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Rounds won by segment

Each box: win % · rounds played · league rank · times it comes up per map · green above the 50% average, red below

Each cell: share of rounds won in that segment (rounds weighted by how often maps reach them), the number of rounds, and how often it comes up per map (Miracles). Grey = fewer than 3 rounds. Blank = that segment isn't on Miracles. Grey cells are races this team has rarely played: some segments sit once on a map or only in late rounds most matches never reach (the “/map” figure), and early in a season even common ones have few rounds. The Summary only uses segments with 6+ rounds, with win rates steadied toward 50% — a lucky 4 from 4 won't top the list. Click a cell to see which cores ran it.

Cores in 2200m 24 gate madness

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Ruthless Roofer
  • God Eatertop 3 4 of 11 (avg 13%) · league rank Top 13% (16%)
  • She Don't Wanna Mantop 3 1 of 11 (avg 13%) · league rank Top 16% (16%)
  • Terrible Comettop 3 0 of 11 (avg 13%) · league rank Top 18% (15%)
  • Meteoritetop 3 1 of 11 (avg 13%) · league rank Top 30% (13%)
  • Mr. Mistertop 3 1 of 11 (avg 13%) · league rank Top 31% (13%)
  • Nomad Godstop 3 2 of 11 (avg 13%) · league rank Top 35% (13%)
  • boatloadtop 3 1 of 11 (avg 13%) · league rank Top 40% (12%)
  • Oxytocintop 3 2 of 11 (avg 13%) · league rank Middle (12%)
  • Bandit Advance Stormtop 3 1 of 11 (avg 13%) · league rank Middle (11%)
  • Canary in a Coal Minetop 3 0 of 11 (avg 13%) · league rank Middle (9.9%)
  • Force Of Justicetop 3 0 of 11 (avg 13%) · league rank Middle (9.1%)
  • Arthurtop 3 0 of 11 (avg 13%) · league rank Bottom 3% (6.3%)

A round is one race of a map; whoever wins it gets the point. Win % here is the share of rounds won in each segment this Season 01, with each round weighted by how often maps reach it (most maps end by round 27–30).