Team report · Lower league

Ruthless Roofer

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Each core's best 3 races and up to 3 where it's below average (3+ races there).

CoreRacesEarns the point
God Eater581.3× avg
Canary in a Coal Mine511.1× avg
boatload481.8× avg
Eagle Man461.8× avg
Oxytocin450.6× avg
Nomad Gods441.2× avg
Mr. Mister401.4× avg
She Don't Wanna Man301.7× avg
A Horse With No Name300.7× avg
Money Girl280.4× avg
Pyro God251.0× avg
Bandit Advance Storm241.8× avg
Meteorite230.8× avg
Force Of Justice230.3× avg
Lucky 7201.0× avg
Rain Rain180.0× avg
Money a Do It150.8× avg
Boat Shoes141.0× avg
Mixed Feels130.0× avg
Terrible Comet131.3× avg
Larrys Pineapple110.7× avg
Arthur110.0× avg
Switcheroo 61.0× avg
Slytherin60.0× avg

Earns the point: how often a core does what wins its team the round — wins the race (1v1, WTA) or finishes top 3 (madness) — against an average entrant (1 in 2 for a 1v1, 1 in 22 for a 22-gate WTA). In big fields only an outright fast time wins, so steady cores that “beat most of the field” can still rarely score there. Best / needs-work segments need 3+ races.

Lightning Fast Racing: Power 52.1, #13. A round is one race of a map; whoever wins it gets the point. Win % here is the share of rounds won in each segment this Season 01, with each round weighted by how often maps reach it (most maps end by round 27–30).